[REL] Driveable AI!

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TexasWhirlwind
Posts: 1599
Joined: 22 Mar 2016 16:11
Location: The United State of TEXAS

Re: [REL] Driveable AI!

#31 Post by TexasWhirlwind » 08 Jan 2023 14:18

Quote removed - Don't quote images - Rule 2.3

It is called Lufkin not Lupkin It like me calling Philadelphia, Pencildelphia...
-.- -.-. ..... -- ...- ...-
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KeganMinecraft
Posts: 142
Joined: 16 Feb 2018 21:07
Location: Oklahoma City OK

Re: [REL] Driveable AI!

#32 Post by KeganMinecraft » 25 Jan 2023 10:02

Drivable AI i would love to see
  • Chevrolet Step-Van
  • Ford F-650 Super Duty
  • Ford Taurus (w police version)
  • Utilimaster Aeromaster
  • 1991–1998 MCI MC-12
Also a Jazzycat Verison would be cool as well
if you can pull that off the first cars i would like to see are
  • 1996 ford Explorer(w police version)
  • 2010 ford Explorer(w police version)
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Borgrim
Posts: 2093
Joined: 04 Dec 2022 20:38
Location: Eindhoven, Holland

Re: [REL] Driveable AI!

#33 Post by Borgrim » 06 Feb 2023 09:35

Or some of jazzycat's classic car pack, would love to cruise around in that '59 Cadillac Eldorado now and then, or one of those nice musclecars.
TheRealEggMan
Posts: 29
Joined: 20 Jun 2022 16:16

Re: [REL] Driveable AI!

#34 Post by TheRealEggMan » 01 Jun 2023 13:45

How did you make it driveable?
Sk3leCreeper
Posts: 33
Joined: 05 Mar 2021 15:46

Re: [REL] Driveable AI!

#35 Post by Sk3leCreeper » 27 Jul 2023 19:33

1.48 Update is out!
Overhauled Firetruck(paintjob-based skin selection, no longer chassis)
F350, F350HD, and Transit Ambulances
Chevy Impala/Caprice PPV
New School Bus/Prison Bus
MCI J4500 Coach Bus
Two-Tone Touchmaster Delta Siren, see the Workshop Description for how to use it
TruckinWithSky
Posts: 1
Joined: 23 Dec 2023 01:59

Re: [REL] Driveable AI!

#36 Post by TruckinWithSky » 26 Dec 2023 06:25

KeganMinecraft wrote: 30 Nov 2022 18:13
KeganMinecraft wrote: 30 Nov 2022 17:49 how do i make a skin?
Nevermind i figured it out
Do you mind Sharing with me on how to do this either via Discord or here.

Thanks!
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Rockatansky6
Posts: 517
Joined: 29 Oct 2018 22:41
Location: Rio Grande do Sul - Brazil

Re: [REL] Driveable AI!

#37 Post by Rockatansky6 » 20 Feb 2024 04:59

I thought the mod was phenomenal. As a fan of the Ford Crown Victoria, I'm loving being able to use the model there, between one garage or another on the map.
One thing I would like to comment on as a fan of the mod is the driver's position and the steering wheel in the CrownVic, and perhaps the interior would be reworked.
Again, loving the mod. I hope you continue to update.
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31Delta
Posts: 18
Joined: 13 May 2021 16:12
Location: United States (UTC-04:00)

Re: [REL] Driveable AI!

#38 Post by 31Delta » 08 May 2024 15:23

Am I missing where there was a drivable AI Tow Truck? How do I get that?
Delta
CAO, At The Mile Logistics
@31delta | Going The Distance
Locusta4258
Posts: 36
Joined: 29 Aug 2023 20:00

Re: [REL] Driveable AI!

#39 Post by Locusta4258 » 15 Jul 2026 23:55

Sk3leCreeper wrote: 27 Jul 2023 19:33 1.48 Update is out!
Overhauled Firetruck(paintjob-based skin selection, no longer chassis)
F350, F350HD, and Transit Ambulances
Chevy Impala/Caprice PPV
New School Bus/Prison Bus
MCI J4500 Coach Bus
Two-Tone Touchmaster Delta Siren, see the Workshop Description for how to use it
I'm searching Caprice interiors because i would see an update for car interiors
and it's not just the Caprice

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