Server will enable the same mods you had enabled in game, when export_server_packages command was called.
It will mirror your map, dlc and mods setup.
Thank you for your help.Vojtech Hladík wrote: ↑09 Dec 2022 14:56Server will enable the same mods you had enabled in game, when export_server_packages command was called.
It will mirror your map, dlc and mods setup.
I got this setup:Vojtech Hladík wrote: ↑09 Dec 2022 14:56Server will enable the same mods you had enabled in game, when export_server_packages command was called.
It will mirror your map, dlc and mods setup.
Code: Select all
[MP] Mods optioning: True
[MP] Modded session: Yes
Yes, mods are used/enabled.roughnecks wrote: ↑09 Dec 2022 16:34I got this setup:Vojtech Hladík wrote: ↑09 Dec 2022 14:56
Server will enable the same mods you had enabled in game, when export_server_packages command was called.
It will mirror your map, dlc and mods setup.
Does this mean that mods are enabled but it's not mandatory to install them?Code: Select all
[MP] Mods optioning: True [MP] Modded session: Yes
ThanksVojtech Hladík wrote: ↑09 Dec 2022 16:48Yes, mods are used/enabled.roughnecks wrote: ↑09 Dec 2022 16:34
I got this setup:
Does this mean that mods are enabled but it's not mandatory to install them?Code: Select all
[MP] Mods optioning: True [MP] Modded session: Yes
And if any mod is marked as optional, it will not be required for other clients or server.
Should optioning be disabled, optional tag would be ignored.
Sorry, I'm re-reading your post.Vojtech Hladík wrote: ↑09 Dec 2022 16:48
Yes, mods are used/enabled.
And if any mod is marked as optional, it will not be required for other clients or server.
Should optioning be disabled, optional tag would be ignored.
Hi.
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