own cargo on a owned trailer ?

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al_batros
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Re: own cargo on a owned trailer ?

#11 Post by al_batros » 03 Feb 2023 12:07

adding trailers is beyond my paygrade, so take this with a grain of salt...:
Does the trailer as well need to be included? My (copy&paste&trial&error) mod has a "def/vehicle/trailer_storage.modname.sii"
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ryzenmaster75
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Re: own cargo on a owned trailer ?

#12 Post by ryzenmaster75 » 03 Feb 2023 12:34

is it this one ?

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xXCARL1992Xx
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Re: own cargo on a owned trailer ?

#13 Post by xXCARL1992Xx » 03 Feb 2023 12:37

yes, it will tell the game there is new cargo it has to generate
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ryzenmaster75
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Re: own cargo on a owned trailer ?

#14 Post by ryzenmaster75 » 03 Feb 2023 13:21

al_batros wrote: 03 Feb 2023 12:07 Does the trailer as well need to be included? My (copy&paste&trial&error) mod has a "def/vehicle/trailer_storage.modname.sii"
i think that one is for freight market trailer ( not ownable )
xXCARL1992Xx wrote: 03 Feb 2023 12:37 it will tell the game there is new cargo it has to generate
the cargo is there but when i pick it up my game suddenly crashed with no warning or erros on the gamelog :shock:
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ryzenmaster75
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Re: own cargo on a owned trailer ?

#15 Post by ryzenmaster75 » 03 Feb 2023 15:01

so after i play with some of the codes and do things randomly i finally make it to work!

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thanks a lot!! :D :D
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ryzenmaster75
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Re: own cargo on a owned trailer ?

#16 Post by ryzenmaster75 » 04 Feb 2023 07:02

now i have one problem, how do i restrict the cargo to only specific trailer chassis ?, like cargo A is for trailer A etc.
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xXCARL1992Xx
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Re: own cargo on a owned trailer ?

#17 Post by xXCARL1992Xx » 04 Feb 2023 08:50

you have to create multiple cargos where you write the compatible body into the file
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