ATS 64-bit v1.46.3.6s on 64-bit Windows 10 [Version 10.0.19044.2604]
It is impossible to discover the northern part of the I40 junction for Wallbert Amarillo, TX without somehow bypassing the barriers across the three separate inaccessible parts of the junction:
This screenshot is of the map zoomed out sufficiently to give context (I don't play with the console enabled so cannot give coordinates):
Reproducibility always, best as I can tell.
No game log remains from the session in which those screenshots were taken, but herewith today's log which shows that I run completely vanilla (except that the forum software won't let me upload it - is there a limit on number of files as well as their size? - so I will add it to the first comment).
Edit: the UIDs involved are
0x3CA0A5641DDB0029 - the westernmost road piece
0x3CA0A564C05B002B - the easternmost road piece
0x3CA0A564CADB002A - the central prefab
Northern third of junction near Amarillo Wallbert cannot be discovered [208686]
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Steve Pitts
- Posts: 1182
- Joined: 28 Feb 2016 12:00
- Location: Kings Langley, England
Northern third of junction near Amarillo Wallbert cannot be discovered [208686]
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Last edited by Steve Pitts on 16 Mar 2023 11:27, edited 2 times in total.
Cheers, Steve
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Steve Pitts
- Posts: 1182
- Joined: 28 Feb 2016 12:00
- Location: Kings Langley, England
Re: Northern third of junction near Amarillo Wallbert cannot be discovered
Game log:
You do not have the required permissions to view the files attached to this post.
Cheers, Steve
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CarbonGTGaming
- Posts: 1119
- Joined: 29 Jul 2015 18:19
Re: Northern third of junction near Amarillo Wallbert cannot be discovered
Try spawn behind the Xs it will trigger the road to turn yellow
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Madkine
- Global moderator
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Re: Northern third of junction near Amarillo Wallbert cannot be discovered
@CarbonGTGaming The point of a bug report is to get it fixed so that he doesn't need to. Steve is quite aware of how to get there, but he shouldn't need to.
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"never attribute to malice that which is adequately explained by stupidity"
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ATS Workshop
"never attribute to malice that which is adequately explained by stupidity"
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Steve Pitts
- Posts: 1182
- Joined: 28 Feb 2016 12:00
- Location: Kings Langley, England
Re: Northern third of junction near Amarillo Wallbert cannot be discovered
More importantly from my perspective I _choose_ to run completely vanilla, and not to run with the console enabled, so those areas are inaccessible to _me_ unless fixed.
Cheers, Steve
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dennie7575
- Posts: 50
- Joined: 04 Jun 2022 14:15
Re: Northern third of junction near Amarillo Wallbert cannot be discovered
Steve Pitts wrote: 01 Mar 2023 22:17 More importantly from my perspective I _choose_ to run completely vanilla, and not to run with the console enabled, so those areas are inaccessible to _me_ unless fixed.
Find Steve has a point not everyone can handle console or wants to set it up but explore the roads
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Steve Pitts
- Posts: 1182
- Joined: 28 Feb 2016 12:00
- Location: Kings Langley, England
Re: Northern third of junction near Amarillo Wallbert cannot be discovered
On the (most likely incorrect) presumption that the reason this has not been given a QA number or any sort of official response is the lack of coordinates I have now got close enough to 100% to start to pick out missing items in areas where I have nothing else left to discover and therefore have added the UIDs for the three map items involved to the original post.
Cheers, Steve
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TruckerDog
- SCS Software
- Posts: 2951
- Joined: 09 Dec 2018 23:14
Re: Northern third of junction near Amarillo Wallbert cannot be discovered
Thanks for your report!
QA id: 208686
QA id: 208686
I like trains. 
...and trucks too.
...and trucks too.
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