ATS 1.47 Discussion Thread
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Re: ATS 1.47 Open Beta Discussion Thread
After a while of testing
20m is great in road condition for ACC, but atrocious for city traffick going red light to red light. 20m leaves a immense gap from you to the vehicle in front, which some AI cars can just enter in front of you.
Inside a city, ACC should behave like a car and be bumper to bumper, leaving something like 5, 4 meters to the car in front, not 20
EBS is broken as well, it triggers way to early and way to agrresivly, making following traffick in a busy road almost impossible.
20m is great in road condition for ACC, but atrocious for city traffick going red light to red light. 20m leaves a immense gap from you to the vehicle in front, which some AI cars can just enter in front of you.
Inside a city, ACC should behave like a car and be bumper to bumper, leaving something like 5, 4 meters to the car in front, not 20
EBS is broken as well, it triggers way to early and way to agrresivly, making following traffick in a busy road almost impossible.
- Bandit & The Snowman
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Re: ATS 1.47 Open Beta Discussion Thread
Dunno, isn’t ACC tied to cruise control which you’re not likely to be using in cities/near lots of traffic lights?
- xXCARL1992Xx
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Re: ATS 1.47 Open Beta Discussion Thread
ACC is cruise control, it isnt anything different, it just uses sensors to measure the distance between you and the vehicle in front of you to not be shorter then what you set
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Re: ATS 1.47 Open Beta Discussion Thread
I'm not sure if a bug but on screen ui mirrors dropping fps & affecting performance because I lose 8 fps when I have one ui mirror up.
Re: ATS 1.47 Open Beta Discussion Thread
Every mirror is a new instance of the game world, so yes extra mirrors impact performance.
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"never attribute to malice that which is adequately explained by stupidity"
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"never attribute to malice that which is adequately explained by stupidity"
Re: ATS 1.47 Open Beta Discussion Thread
This new traffic light phasing it a nice new touch. I wonder if this is one of the steps to move foward with the doghouse traffic lights with 1.48 or 1.49.
My post are only thoughts and ideas. Don't assume it makes ATS.
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Re: ATS 1.47 Open Beta Discussion Thread
Not likely no, each mirror renders the game world. Hood mirrors are likely to be worse as you'll likely have both in view at the same time.
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"never attribute to malice that which is adequately explained by stupidity"
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"never attribute to malice that which is adequately explained by stupidity"
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Re: ATS 1.47 Open Beta Discussion Thread
But should ui mirror lose upto 10fps so made way not use extra mirrors etc
Re: ATS 1.47 Open Beta Discussion Thread
All mirrors can cause you to lose fps (especially on lower spec machines). As I've said, each mirror needs to render the game world an additional time. This rendering requires CPU and GPU resources, so will frequently lead to FPS drops.
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"never attribute to malice that which is adequately explained by stupidity"
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"never attribute to malice that which is adequately explained by stupidity"
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