ATS 1.47 Discussion Thread

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HanCurunyr
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Re: ATS 1.47 Open Beta Discussion Thread

#321 Post by HanCurunyr » 19 Mar 2023 16:41

After a while of testing

20m is great in road condition for ACC, but atrocious for city traffick going red light to red light. 20m leaves a immense gap from you to the vehicle in front, which some AI cars can just enter in front of you.

Inside a city, ACC should behave like a car and be bumper to bumper, leaving something like 5, 4 meters to the car in front, not 20

EBS is broken as well, it triggers way to early and way to agrresivly, making following traffick in a busy road almost impossible.
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Bandit & The Snowman
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Re: ATS 1.47 Open Beta Discussion Thread

#322 Post by Bandit & The Snowman » 19 Mar 2023 17:15

Dunno, isn’t ACC tied to cruise control which you’re not likely to be using in cities/near lots of traffic lights?
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xXCARL1992Xx
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Re: ATS 1.47 Open Beta Discussion Thread

#323 Post by xXCARL1992Xx » 19 Mar 2023 17:17

ACC is cruise control, it isnt anything different, it just uses sensors to measure the distance between you and the vehicle in front of you to not be shorter then what you set
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pandaforlife
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Re: ATS 1.47 Open Beta Discussion Thread

#324 Post by pandaforlife » 19 Mar 2023 20:06

I'm not sure if a bug but on screen ui mirrors dropping fps & affecting performance because I lose 8 fps when I have one ui mirror up.
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Madkine
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Re: ATS 1.47 Open Beta Discussion Thread

#325 Post by Madkine » 19 Mar 2023 22:00

Every mirror is a new instance of the game world, so yes extra mirrors impact performance.
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flight50
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Re: ATS 1.47 Open Beta Discussion Thread

#326 Post by flight50 » 20 Mar 2023 01:48

This new traffic light phasing it a nice new touch. I wonder if this is one of the steps to move foward with the doghouse traffic lights with 1.48 or 1.49.
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Re: ATS 1.47 Open Beta Discussion Thread

#327 Post by pandaforlife » 20 Mar 2023 02:01

Madkine wrote: 19 Mar 2023 22:00 Every mirror is a new instance of the game world, so yes extra mirrors impact performance.
Will hood mirrors use less fps then ui mirror please
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Madkine
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Re: ATS 1.47 Open Beta Discussion Thread

#328 Post by Madkine » 20 Mar 2023 02:10

Not likely no, each mirror renders the game world. Hood mirrors are likely to be worse as you'll likely have both in view at the same time.
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Re: ATS 1.47 Open Beta Discussion Thread

#329 Post by pandaforlife » 20 Mar 2023 02:15

But should ui mirror lose upto 10fps so made way not use extra mirrors etc
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Re: ATS 1.47 Open Beta Discussion Thread

#330 Post by Madkine » 20 Mar 2023 04:43

All mirrors can cause you to lose fps (especially on lower spec machines). As I've said, each mirror needs to render the game world an additional time. This rendering requires CPU and GPU resources, so will frequently lead to FPS drops.
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