Because some people may feel uncomfortable in the game and can disable it if they don't want to.
ATS 1.47 Discussion Thread
- Marcello Julio
- Posts: 5723
- Joined: 12 Nov 2016 19:27
- Location: Ceará, Brazil
Re: ATS 1.47 Open Beta Discussion Thread
ATS and ETS2 is Hella nice!
My threads:
ETS2:
West Balkans Expansion Discussion
New DAF arrived on Euro Truck Simulator 2
ATS:
The Dakotas (North and South) Discussion Thread
Mack Trucks Discussion Thread
Volvo Trucks Discussion Thread
My threads:
ETS2:
West Balkans Expansion Discussion
New DAF arrived on Euro Truck Simulator 2
ATS:
The Dakotas (North and South) Discussion Thread
Mack Trucks Discussion Thread
Volvo Trucks Discussion Thread
Re: ATS 1.47 Open Beta Discussion Thread
That's not what the user meant. Road bumps are an environmental feature and not a truck's setting (like suspension). It has to be placed in a different subsection in the menu.
Re: ATS 1.47 Open Beta Discussion Thread
Its probably a truck setting because SCS set it up on trucks vs altering the actual roads. We don't actually have bumpy roads is the way I understand it. Bump is faked in right now. All the roads excluding off roads appearance-wise are still smooth looking. To make it right, the road prefabs need visual imperfections, not the truck account for it. Its a ton of work to go re-texturing and add imperfections to roads.
My post are only thoughts and ideas. Don't assume it makes ATS.
Poll: Choose Next 2 ATS States
ATS Flatbed
ATS Special Transport
North American Agriculture
Poll: Out of Production Truck
Poll: Choose Next 2 ATS States
ATS Flatbed
ATS Special Transport
North American Agriculture
Poll: Out of Production Truck
Re: ATS 1.47 Open Beta Discussion Thread
I don't see it mentioned anywhere, but now we can roll the free camera: Ctrl+Num4 and Ctrl+Num6 to roll and Ctrl+Num* to reset back to horizontal.
[ external image ]
Also I got an e-mail notification about a new Special Transport route from Truckee.
[ external image ]
Also I got an e-mail notification about a new Special Transport route from Truckee.
- explosion65
- Posts: 164
- Joined: 27 Jun 2018 16:45
- Location: New Jersey, USA
Re: ATS 1.47 Open Beta Discussion Thread
@San_Sany4 Cool, so now we can simulate the movie Inception in ATS
Re: ATS 1.47 Open Beta Discussion Thread
Sounds like this bug?magicko84 wrote: ↑22 Mar 2023 09:31 However I don't know if it happens to others too, but I see from the mirrors of my W900, the flashing light in the air, while with the external camera (Button 2), the flashing lights are in their place, this happened before this patch , I don't know if they fixed it, I'll try to play with my vanilla profile today. If so, I'll report it.
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- paytonsnewheart
- Posts: 231
- Joined: 28 Jul 2022 20:36
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Re: ATS 1.47 Open Beta Discussion Thread
I'm not sure if this was already implemented or not, but when I went to a rest stop, I gently bumped into a parked truck, and its horns and lights started going off once I hit it. I don't remember parked trucks at rest stops doing that before. Also, there are little blips of area on the Texas map that we can't access yet. I'm not sure if it's due to the development of Texas 2.0 or not.
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Ohio Discussion Thread
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Ohio Discussion Thread
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- Joined: 16 Mar 2023 21:57
Re: ATS 1.47 Open Beta Discussion Thread
Yes, I've been in the game for ages, but happens more often than beforepaytonsnewheart wrote: ↑23 Mar 2023 03:40 I'm not sure if this was already implemented or not, but when I went to a rest stop, I gently bumped into a parked truck, and its horns and lights started going off once I hit it. I don't remember parked trucks at rest stops doing that before. Also, there are little blips of area on the Texas map. I'm not sure if it's due to the development of Texas 2.0 or not.
Re: ATS 1.47 Open Beta Discussion Thread
That's right, just this bug. I read however that they took note. So it's useless to report it again.
I made a delivery with my vanilla profile on both games and I confirm that there are some errors in the game, but strangely in the game log of the vanilla profile itself, I find residues of mod warning strings. Is it possible that these warnings are still recorded in the game log, even if I don't have any mods active in my vanilla profile, not even a paint job? I would like to report the game warnings, but I don't know if having other errors coming from mods which, I repeat, I don't have active on the vanilla profile, will be accepted by the developers.
My WoT Profile: https://www.worldoftrucks.com/en/profile/112204
My PC: MSI MPG B550 Gaming Plus, AMD Ryzen 5 5600x, 2x8 16GB 3200 MHz DDR4, MSI RTX 3070 TI 8GB X TRIO, Corsair RM850x Watt 80 Plus Gold, Be Quiet Dark Rock Pro 4
My PC: MSI MPG B550 Gaming Plus, AMD Ryzen 5 5600x, 2x8 16GB 3200 MHz DDR4, MSI RTX 3070 TI 8GB X TRIO, Corsair RM850x Watt 80 Plus Gold, Be Quiet Dark Rock Pro 4
Re: ATS 1.47 Open Beta Discussion Thread
Still, the truck responds to the surface, although non-visual. It's more an environmental aspect than that of the truck so I think it should be placed along settings like weather, detours, and random events. It's a very minor nitpick and nothing else.flight50 wrote: ↑22 Mar 2023 16:32 Its probably a truck setting because SCS set it up on trucks vs altering the actual roads. We don't actually have bumpy roads is the way I understand it. Bump is faked in right now. All the roads excluding off roads appearance-wise are still smooth looking. To make it right, the road prefabs need visual imperfections, not the truck account for it. Its a ton of work to go re-texturing and add imperfections to roads.
I really admire this feature. Feels excellent during cruising. I like how things are shaping along.
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