ATS 1.47 Discussion Thread
- Kaleidescoop
- Posts: 182
- Joined: 20 Oct 2018 06:46
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Re: ATS 1.47 Open Beta Discussion Thread
Anyone got a screenshot of that in the latest beta? I haven't been able to find it in traffic yet.
I think trucks are cool.
- Bandit & The Snowman
- Posts: 3245
- Joined: 23 Oct 2014 15:55
- Location: East Bound and Down
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Re: ATS 1.47 Open Beta Discussion Thread
It was the smaller one. I didn’t even remember any wrecker was removed (I think Tristman is right about why they did it) but what I was getting at is the strobes. I only remember active strobes on tankers, oversized trailers and static vehicles.
Re: ATS 1.47 Open Beta Discussion Thread
ACC at 30m still detects traffic on roads above or below you when you are driving on or under a bridge or flyover.
Re: ATS 1.47 Open Beta Discussion Thread
Code: Select all
Hi everyone,
A new ATS build 1.47.0.50 is available in beta public_beta on Steam
* 0209228 - Colorado - Denver - ERROR - Traffic area has no valid attributes set
* 0065660 - Oregon - Klamath Falls - Barrels
* 0208748 - Texas - US 287 - Disappearing parked vehicles
* 0203425 - Texas - US 277 - hole in the asphalt
* 0208805 - Texas - US 82 - Missing sign texture
* 0209143 - Texas - Sand Angelo - Misplaced STOP sign (?)
* 0209004 - Texas - US 82 - Misplaced reflective post (?)
* 0209071 - Texas - near Forth Worth - Clipping sign
* 0209000 - Texas - I-35 - Levitating signs
* 0208832 - Texas - US 90 - Incorrect spelling on sign
* 0208998 - Texas - Wichita Falls - Levitating signs
* 0208752 - Texas - near Laredo - Misplaced signs
* 0208752 - Texas - near Laredo - Misplaced signs
* 0207620 - prefab.d_qry4 - <ERROR> [baked_model] Too many indices in 'traffic_trailer'*
* 0208601 - Quick Jobs menu - Job preview stops working
* 0208993 - errors on console - Traffic area has no valid attributes set
Re: ATS 1.47 Open Beta Discussion Thread
"0208993 - errors on console - Traffic area has no valid attributes set"
yessssssssss Thank you
yessssssssss Thank you
If you suck at playing the trumpet, that's probably why.
Re: ATS 1.47 Open Beta Discussion Thread
Had the far right gate at Houston Cargo Terminal shut as I was passing through and lifted the truck up and was unable to continue.
Here's a link to a screenshot in steam.
https://steamcommunity.com/sharedfiles/ ... 2955512243
Here's a link to a screenshot in steam.
https://steamcommunity.com/sharedfiles/ ... 2955512243
Re: ATS 1.47 Open Beta Discussion Thread
Do we know if traffic mods are working again? Are is it a case we we'll have to wait for the modders to update them?
I don't know if traffic mods breaking was a bug that has been fixed or if SCS changed something under the hood.
I don't know if traffic mods breaking was a bug that has been fixed or if SCS changed something under the hood.
-
- Posts: 4643
- Joined: 25 Sep 2018 12:32
- Location: Ontario, Canada
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Re: ATS 1.47 Open Beta Discussion Thread
That's pretty much the Modder's job to fix the mod. Not SCS's v:
Re: ATS 1.47 Open Beta Discussion Thread
Fair enough, thank you for the answer! :)
Re: ATS 1.47 Open Beta Discussion Thread
Gas pump icon at gas station in Adrian NM but missing in-game gas pumps. Just south of view point.
Here's a link to a screen shot in steam.
https://steamcommunity.com/sharedfiles/ ... 2955672189
Here's a link to a screen shot in steam.
https://steamcommunity.com/sharedfiles/ ... 2955672189
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