ATS 1.47 Discussion Thread

parasaurolophus67
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Re: ATS 1.47 Discussion Thread

#771 Post by parasaurolophus67 » 30 May 2023 14:49

@mamba001 Ya well you got no choice till then. so have some patience.
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Seerman
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Re: ATS 1.47 Discussion Thread

#772 Post by Seerman » 30 May 2023 14:50

I have learned to turn a blind eye to such trifles, otherwise you can exhaust yourself like that and go to a madhouse :lol:
I translate via Google Translate. Sometimes he does it badly. I beg understand and forgive. :geek:
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flight50
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Re: ATS 1.47 Discussion Thread

#773 Post by flight50 » 30 May 2023 17:15

I agree with Seerman here. The map is huge. One area like that should not make one insane. In 5-10 seconds, you are completely past that location. There are tons of roads to drive. Dwelling on this one shouldn't make someone extremely pissed. Make the report and move on. Not worth the stress over something so minor. If the game doesn't crash, it will get fixed in due time. There are hundreds of unfixed bugs in the game. Some dating back to New Mexico/Oregon days.

I do agree that it a huge gap but its not the worse thing that isn't perfect in the game.
Last edited by flight50 on 30 May 2023 20:32, edited 1 time in total.
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Max
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Re: ATS 1.47 Discussion Thread

#774 Post by Max » 30 May 2023 18:25

first things first.
what was quickfixed was crash. defintely worse than any visual glitch.
Nobody can tell you anything about it. Those who know about it aren't allowed to talk. And those who talk know nothing.
TruckingWolfUSA
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Re: ATS 1.47 Discussion Thread

#775 Post by TruckingWolfUSA » 30 May 2023 18:43

Yes, when it comes to bug fixing in game development, crashes are first priority, everything else can wait between versions.
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Vojta
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Re: ATS 1.47 Discussion Thread

#776 Post by Vojta » 05 Jun 2023 11:59

Hi everyone,

A new ATS Dedicated Server (steam app 2239530) build 1.47.3.4 is available on Steam

* Dedicated Server - players become invisible when entering texas DLC (report: https://www.youtube.com/watch?v=oVbd3H_ ... l=Andre_AW )
JulioMasterBR
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Re: ATS 1.47 Discussion Thread

#777 Post by JulioMasterBR » 08 Jun 2023 16:27

mamba001 wrote: 30 May 2023 14:46
parasaurolophus67 wrote: 30 May 2023 14:16 @mamba001 It will mostly be fixed in 1.48 likely. not in small updates like the one today.
That's no small thing for me, I don't need a magnifying glass for that... Something like this should be fixed in a short time and not to wait for 1.48.
that sums up the way SCS works. soooooooooooo slowwwwww
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Travismods
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Re: ATS 1.47 Discussion Thread

#778 Post by Travismods » 09 Jun 2023 11:19

I mean, there’s a reason why there is a SCSlow and SCSoon meme, lol.
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SouthernMan
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Re: ATS 1.47 Discussion Thread

#779 Post by SouthernMan » 09 Jun 2023 15:26

Study will not always make you wise, sometimes it will simply make you more superb.
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SerPounce
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Re: ATS 1.47 Discussion Thread

#780 Post by SerPounce » 09 Jun 2023 15:57

As long as it's trucking related and and they don't go overboard with them, I wouldn't mind it. I already have been using mods for real companies and billboards so they would blend in perfectly. I have seen considerable amount of people that got their CDL after playing ETS2/ATS or playing them to practice their backing etc. Good for SCS.
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