ATS 1.47 Discussion Thread

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paytonsnewheart
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Re: ATS 1.47 Open Beta Discussion Thread

#351 Post by paytonsnewheart » 21 Mar 2023 20:44

parasaurolophus67 wrote: 21 Mar 2023 20:43 Steam Deck? You just need to go into the ATS folder, Scroll till you see paper file that says "bugs". Click it and your map coordinates are in there. You just copy and paste it into your report.
I looked for that file, but I did not see it in my American Truck Simulator folder.
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Re: ATS 1.47 Open Beta Discussion Thread

#352 Post by parasaurolophus67 » 21 Mar 2023 20:46

Really? It's there when I go into the folder like the picture I'm showing. If you don't well it will be hard to maybe bug reports then :I
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Re: ATS 1.47 Open Beta Discussion Thread

#353 Post by paytonsnewheart » 21 Mar 2023 20:50

parasaurolophus67 wrote: 21 Mar 2023 20:46 Really? It's there when I go into the folder like the picture I'm showing. If you don't well it will be hard to maybe bug reports then :I
I'll look again, but when I looked for that text file earlier, I did not see it. I searched long and hard for it. I saw the other files, though.
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Re: ATS 1.47 Open Beta Discussion Thread

#354 Post by jarryed » 21 Mar 2023 20:56

Being on a steam deck you may not have that option as the bugs.txt file is only populated when you do Shift + F11. It will capture a screen shot and the location is copied into the bugs.txt along with whatever you put in the box.
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Re: ATS 1.47 Open Beta Discussion Thread

#355 Post by paytonsnewheart » 21 Mar 2023 21:01

Yeah, it may be harder to do it on the Steam Deck than on a computer. Hopefully someone will drive that route I mentioned and see if they have an issue with crashing into an invisible wall too.
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Re: ATS 1.47 Open Beta Discussion Thread

#356 Post by paytonsnewheart » 21 Mar 2023 21:42

Thanks to Marc-Antoine for grabbing the coordinates for me! I appreciate it!
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Re: ATS 1.47 Open Beta Discussion Thread

#357 Post by Marc-Antoine » 21 Mar 2023 21:46

paytonsnewheart wrote: 21 Mar 2023 21:42 Thanks to @Marc-Antoine for grabbing the coordinates for me! I appreciate it!
With pleasure :) This invisible wall surprises when you don't expect it :o
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Re: ATS 1.47 Open Beta Discussion Thread

#358 Post by paytonsnewheart » 21 Mar 2023 21:49

Marc-Antoine wrote: 21 Mar 2023 21:46
paytonsnewheart wrote: 21 Mar 2023 21:42 Thanks to @Marc-Antoine for grabbing the coordinates for me! I appreciate it!
With pleasure :) This invisible wall surprises when you don't expect it :o
Indeed!  And what sucks is that I was close to my delivery point when I hit it and caused major damage to my truck! :shock:
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Re: ATS 1.47 Open Beta Discussion Thread

#359 Post by room217au » 21 Mar 2023 22:09

The Dude wrote: 21 Mar 2023 20:25That's good news, we were fixin' to send out a search party. :lol:
I had already made a down payment on some torches and pitchforks. I hope I can get that money back.
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Re: ATS 1.47 Open Beta Discussion Thread

#360 Post by pandaforlife » 21 Mar 2023 22:37

Thank you for the patch update but still lots of traffic errors in the game log
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