So, I've only been able to get one savegame to work so far, and it seems to be an issue with some of the cargo types...
The above was at the end of the game log file that was fresh and new. At first, I thought it was a mod issue, but then I had a game save that worked, and it had many of the core mods I tend to use for my games, so I can only conclude that its an issue with a newer load that originates in the midwest. I do not use many mods that explicitly adjust the economy itself.
Edit: Had the same issue with my oldest savegame, which did not have the financial supplement mods that I had on half the others. Generated a new game log file for it, and the game crashed. At 760some kb, I'm not going to bother you with that file's content, because it also ends just like the one ending shown here.
Win64, nvidia1050m, 16gb ram, 500gb HD.
And one of my other games worked after I took out a mod, but because I did NOT have that mod on my oldest savegame, which still crashed. I'm thinking its more something with the game and not a mod.
With that said, I'll leave this here and will look back on this while logged out. Just so you know that it appears to be a problem with larger saves that include the midwest.
Dangling pointers in cargo loads causing crashing [MOD]
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Izmaragon
- Posts: 480
- Joined: 17 Jul 2014 12:29
Dangling pointers in cargo loads causing crashing [MOD]
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Show trucks are working trucks, they simply do the same job in a slightly more noticeable and stylish fashion.
Show trucks are working trucks, they simply do the same job in a slightly more noticeable and stylish fashion.
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mackintosh
- Posts: 3055
- Joined: 03 Feb 2013 17:58
- Location: Warsaw, Poland
Re: Dangling pointers in cargo loads causing crashing
This definitely sounds like an economy mod messing with things. Do you have anything that alters delivery time/speed?
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xXCARL1992Xx
- Posts: 16387
- Joined: 17 Aug 2016 12:18
Re: Dangling pointers in cargo loads causing crashing
the gas tanker were added, all old gas tanker related jobs where purged from the game, if this doesnt show after the next loading of the savegame it is normal, like it was with every patch that brought new trailers
other than that, any mods that use a modified economy_data.sii will not work with 1.47
other than that, any mods that use a modified economy_data.sii will not work with 1.47
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Mohegan13
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Re: Dangling pointers in cargo loads causing crashing
In theory the economy reset should have prevented any crash for non-modded games. However if you have modded cargo or potentially modded trailers for these things then it could be fall out of that.
I would suggest reverting back to 1.46, using your backups, sell all trailers related to gas etc. Close the game, go into mod manager and remove and mod that might affect trailers and cargo. Load, save, close and reupdate. So if you can carry on then without a crash.
Without a full log we're all blindly guessing though, that's why a full log - particularly with potential bugs - is hugely important.
I would suggest reverting back to 1.46, using your backups, sell all trailers related to gas etc. Close the game, go into mod manager and remove and mod that might affect trailers and cargo. Load, save, close and reupdate. So if you can carry on then without a crash.
Without a full log we're all blindly guessing though, that's why a full log - particularly with potential bugs - is hugely important.
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Can't you see the fire that burns inside of me?
She doesn't really want to know you
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