MAP DISCOVER - CAN NOT REACH 100% (BUG)

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Roesler
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MAP DISCOVER - CAN NOT REACH 100% (BUG)

#1 Post by Roesler » 21 May 2023 21:14

Hello guys!

As you can see in my World of Trucks page, I take this game too seriously: https://www.worldoftrucks.com/en/profile/13009

I have been trying to reach/achieve 100% of discovered ATS map, but I am facing problems - at least - on 11 spots. Bellow is the list and they are showed in the attached file too:
01) DALLAS (2 spots): Walbert Warehouse (just a part of the site) + distant piece of highway path;
02) ALBUQUERQUE: A bit of road closest to the gas station (suburb/left side city);
03) HOLBROOK: A spot inside the gas station (suburb/upper side city);
04) TRUCKEE: Plaster & Son site (entrance gate);
05) SEATTLE: RailExport site (tracks under the intermodal crane, where the well-car/double stack-car is stopped);
06) OMAK: Bugged spot besides the main-street;
07) KENNEWICK: Bugged main street - right side (near Walbert Warehouse);
08) COEUR D'ALENE: Office´s weigh station (to Spokane);
09) EVANSTON to SALT LAKE CITY: Weigh station main building (to SLC);
10) BURLINGTON to DENVER: Office´s weigh station - among two lanes (to Denver);
11) YELLOWSTONE PARK ROAD (4 spots): Three spots on bottom entrance and One more on upper entrance (from Jackson to Bozeman).

I tried all I can do (without using a cheat tool) to "mark" all those spots as discovered, at least, twice.
I uncoupled the trailer and go into/crashed against buildings, fences, door, grasses, alternative roads and as well, "trying to fly" over railroad tracks "to land" inside.

Could you fix all those bugs? As you can see, I am 99,99% and aiming to reach 100%.
GAME VERSION: 1.47.2.0s (64 bit)
PC SYSTEM: Windows 10 Pro (64 bit)
PROBLEM: Always reproducible

Thank you and best regards from Sao Jose dos Pinhais, Parana, Brazil.
Cheers.
R. A. Roesler
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Madkine
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Re: MAP DISCOVER - CAN NOT REACH 100% (BUG)

#2 Post by Madkine » 22 May 2023 00:50

While these spots may be issues, with all map DLC's, these 11 spots are not enough to stop 100%.

I'm not 100% sure whether you can 100% right now, but if not there's at least another 15-20 spots that are an issue.

@Steve Pitts Can you update?
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Steve Pitts
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Re: MAP DISCOVER - CAN NOT REACH 100% (BUG)

#3 Post by Steve Pitts » 22 May 2023 16:02

With v1.47, despite the fact that 17 of the 26 problem items in Texas have been hidden, my discovery percentage has only reached 99.9897838% (info_explored_ratio: &3f7ff94e) whereas with v1.46 it was 99.99210% and I suspect that the main culprits in making things worse are the two bits of highway NE of the Nielsen Roads depot, Fort Worth that are clearly visible on the map and should be DLC guarded (because they will be part of the Oklahoma DLC). I have visited or revisited all bar the entrance to Plaster & Sons in Truckee, CA (which the OP would seem to indicate is also still going to be undiscoverable) and I still see five problem road pieces and 23 prefabs (including 11 truck service buildings that don't show on the map).

However, by my reckoning some of the spots that the OP flags up are not problematic in relation to discovery - the items in Rail Export Seattle, WA for instance are map area items which show on the map but don't affect the discovery percentage and I suspect that the same applies to the Holbrook, Yellowstone, Dallas Wallbert and all of the weigh station ones.
Cheers, Steve
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Re: MAP DISCOVER - CAN NOT REACH 100% (BUG)

#4 Post by Steve Pitts » 22 May 2023 16:38

Roesler wrote: 21 May 2023 21:14I take this game too seriously: https://www.worldoftrucks.com/en/profile/13009
Me too - https://www.worldoftrucks.com/en/profile/1151533 - and I would also very much like to be able to reach 100% in both games (both on the in game map and in real terms in the numbers that are not visible in game).

"01) DALLAS (2 spots): Walbert Warehouse (just a part of the site) + distant piece of highway path;"
The Wallbert items (UIDs 0x45A4BFF4D60B0001 and 0x45A4C1C0C94B0000, I suspect) do not affect discovery because they are map area items not road prefab items (see viewtopic.php?p=1654446#p1654446 for official confirmation of that fact). The grey area NE of Nielsen Roads in Fort Worth (UIDs 0x4BA42A5CC34B0001 and 0x4BA42A5CFE0B0000) is another matter and is one of the reasons why v1.47 made the situation worse rather than better

"02) ALBUQUERQUE: A bit of road closest to the gas station (suburb/left side city);"
This is another introduced by v1.47 but has an officially acknowledged bug report: viewtopic.php?p=1808511#p1808511

"03) HOLBROOK: A spot inside the gas station (suburb/upper side city);"
This one has existed the whole time I've been playing ATS (UID 0x2E277F641A180002) but again is a map area item and does not affect discovery

"04) TRUCKEE: Plaster & Son site (entrance gate);"
This has existed since v1.44 landed (UID 0x432C2A083B8732FE) and amusingly was reported during the beta and allegedly fixed: viewtopic.php?t=310190

"05) SEATTLE: RailExport site (tracks under the intermodal crane, where the well-car/double stack-car is stopped);"
These are map area items (UIDs 0x2AE3D75C0A450659 and 0x2AE3D75C9D050696) that don't affect discovery

"06) OMAK: Bugged spot besides the main-street;"
This one (UID 0x36B7EBEC74850000) was reported back at v1.35, by someone who is now an SCS employee!?, but has never been fixed: viewtopic.php?p=1172017

"07) KENNEWICK: Bugged main street - right side (near Walbert Warehouse);"
This is actually a section of railway crossing the highway (UID 0x2A254638A5130000) and being a road item definitely affects discovery.

"08) COEUR D'ALENE: Office´s weigh station (to Spokane);
09) EVANSTON to SALT LAKE CITY: Weigh station main building (to SLC);
10) BURLINGTON to DENVER: Office´s weigh station - among two lanes (to Denver);
11) YELLOWSTONE PARK ROAD (4 spots): Three spots on bottom entrance and One more on upper entrance (from Jackson to Bozeman)."
All of the remainder are map items that do not affect the discovery percentage. I could add UIDs for those too, but since I'm not convinced that anyone from SCS will be interested in them I'm going to give up on that aspect now. I really should do a full bug report detailing all of the UIDs that are problematic, in both games, and perhaps some time I'll be motivated to do so.
Cheers, Steve
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Roesler
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Re: MAP DISCOVER - CAN NOT REACH 100% (BUG)

#5 Post by Roesler » 28 May 2023 14:50

Thank you guys, for replying me!
I hope the bugs could be fixed in the the next update!
Thank you so much.
Best regards from SJP, PR, BRAZIl
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Re: MAP DISCOVER - CAN NOT REACH 100% (BUG)

#6 Post by Madkine » 29 May 2023 03:55

Roesler wrote: 28 May 2023 14:50 I hope the bugs could be fixed in the the next update!
Don't bet on it.
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Steve Pitts
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Re: MAP DISCOVER - CAN NOT REACH 100% (BUG)

#7 Post by Steve Pitts » 30 May 2023 08:21

I'd settle for having them acknowledged. I should probably file an ETS2 report similar to the one I eventually pieced together for ATS (viewtopic.php?t=320189) after making my earlier comment about it here in this thread but I'm not inclined to spend the time if the information is being ignored (and without some kind of response I cannot tell either way).
Cheers, Steve
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Re: MAP DISCOVER - CAN NOT REACH 100% (BUG)

#8 Post by Steve Pitts » 10 Aug 2023 07:16

I cannot yet say whether 100% is possible with Oklahoma as I've still got a lot of driving to do to cover all of the roads in the new state, but I can say that with v1.48 it was possible to get 100% discovery for the whole map prior to adding OK. It was still not possible to get 100% for TX but once the new pieces in NM and WA had also been discovered the overall percentage went to 100 and the interface then pretends that you have 100% for all states.
Cheers, Steve
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Re: MAP DISCOVER - CAN NOT REACH 100% (BUG)

#9 Post by Steve Pitts » 01 Sep 2023 10:37

100% is possible with OK installed, but TX sticks at 99.99% - see viewtopic.php?p=1852164#p1852164 for the gory details
Cheers, Steve
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