Rigid chassis addon by Kast (02.02.24)

Forum rules
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
W0LLVERINE
Posts: 16
Joined: 28 May 2021 21:26
Contact:

Re: Rigid chassis addon by Kast

#131 Post by W0LLVERINE » 04 Jun 2023 07:56

Will we ever see the Mercedes MP2 and MP3 by: Dotec rigids?
User avatar
m1keY
Posts: 3501
Joined: 18 Oct 2015 22:49
Contact:

Re: Rigid chassis addon by Kast

#132 Post by m1keY » 04 Jun 2023 09:02

you should probably ask Dotec .... think Kast have enough to keep updated ... similar to Pendragons mod, if they wishes to have their mods compatible and use these rigid chassis 😎
User avatar
Der Kantrowicz
Posts: 117
Joined: 04 Jan 2017 16:08
Location: Hamburg

Re: Rigid chassis addon by Kast

#133 Post by Der Kantrowicz » 04 Jun 2023 10:31

I don't get it knighted, either the truck overwrites the body, or I just chose the structure. Is there no "example skin" where you only need to insert the finished DDS?
User avatar
Csabee
Posts: 2648
Joined: 19 Jun 2016 13:11

Re: Rigid chassis addon by Kast

#134 Post by Csabee » 04 Jun 2023 12:32

There is no example skin, only the basic with the Ekeri/every brand logo on the box and paintable parts. That can be used as "example" too in my opinion.
User avatar
Der Kantrowicz
Posts: 117
Joined: 04 Jan 2017 16:08
Location: Hamburg

Re: Rigid chassis addon by Kast

#135 Post by Der Kantrowicz » 04 Jun 2023 12:52

Csabee wrote: 04 Jun 2023 12:32 There is no example skin, only the basic with the Ekeri/every brand logo on the box and paintable parts. That can be used as "example" too in my opinion.
Yes, but when I skin the cab he overwrites the structure, and if I skin the assembly, the cab remains white.
User avatar
m1keY
Posts: 3501
Joined: 18 Oct 2015 22:49
Contact:

Re: Rigid chassis addon by Kast

#136 Post by m1keY » 04 Jun 2023 16:49

adding the proper acc_list for each skin is required ...look at the default paintjobfiles and see how it's made 😎
freiden
Posts: 112
Joined: 24 Aug 2014 14:36

Re: Rigid chassis addon by Kast

#137 Post by freiden » 04 Jun 2023 20:53

Great work. Thanks!
User avatar
Der Kantrowicz
Posts: 117
Joined: 04 Jan 2017 16:08
Location: Hamburg

Re: Rigid chassis addon by Kast

#138 Post by Der Kantrowicz » 05 Jun 2023 12:15

m1keY wrote: 04 Jun 2023 16:49 adding the proper acc_list for each skin is required ...look at the default paintjobfiles and see how it's made 😎
I can't do that, otherwise I would have done it long ago. Not everyone can do that.
User avatar
kast
Posts: 2063
Joined: 11 Dec 2015 19:54

Re: Rigid chassis addon by Kast

#139 Post by kast » 05 Jun 2023 13:03

fratrac wrote: 03 Jun 2023 22:20 Is anyone having issues with collisions? I'm using the DAF addon and it keep damaging the truck by unexpectedly hitting the road
Thanks (amazing mod as always)
I assume cab dont have stock long deflectors added? If not. I have to check the collision models. Maybe the cab or something collides with other hit boxes
User avatar
Anna K
Posts: 3483
Joined: 20 Aug 2016 04:58
Location: ᛘᛁᚦᚴᛅᚱᚦᛦ
Contact:

Re: Rigid chassis addon by Kast

#140 Post by Anna K » 05 Jun 2023 15:37

I noticed one of the collision boxes bumping into the ground (i assume) when entering a service garage too. That and a flare of one the reverse lights being misplaced. [the other side's fine]
🇱🇮
Post Reply

Return to “Trucks”

Who is online

Users browsing this forum: No registered users and 6 guests