Rigid chassis addon by Kast (02.02.24)
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Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
Re: Rigid chassis addon by Kast
hello Kast Can I enter the line in the Man 2020 Def like you wrote it or do I have to add something to the stars?
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- Posts: 2
- Joined: 05 Dec 2021 18:04
Re: Rigid chassis addon by Kast
Hello guys!
I'm somewhat new in the ets2 world of mods, and that could be the reason why I can't get any load into my rigid chassis. I choose the freight market and then a trailer but that's the conventional way and I am not able to put any load into the truck. Is there any mod or add on for ''transparent load'' or anything so I can load the rigid.
Thanks in advance.
I'm somewhat new in the ets2 world of mods, and that could be the reason why I can't get any load into my rigid chassis. I choose the freight market and then a trailer but that's the conventional way and I am not able to put any load into the truck. Is there any mod or add on for ''transparent load'' or anything so I can load the rigid.
Thanks in advance.
Re: Rigid chassis addon by Kast
You need to own a suitable trailer, and the load only applies to the trailer, not the truck. For example curtainside truck and fridge trailer, only fridge loads will be offered, which is why there is more 'immersion' if the truck and trailer match, but wherever your imagination takes you, the load is only in the trailer....
All these years and still on my bum in a puddle, scratching in the dirt....
- Mike Zadra
- Posts: 660
- Joined: 12 Oct 2017 08:43
- Location: North Italy
- Contact:
Re: Rigid chassis addon by Kast
but if I want to paint them in some colour, what should I write in the accessories list?
with acc_list[]: "roof_1" or acc_list[]: "roof_1.paint" doesn't work, do you have any suggestion
A thousand thanks
[ external image ]
I'm Italian, I don't know English, I use google translate...
If I write something wrong or that you don't understand, it's not my fault, I don't mean to offend anyone
I'm Italian, I don't know English, I use google translate...
If I write something wrong or that you don't understand, it's not my fault, I don't mean to offend anyone
Re: Rigid chassis addon by Kast
niepa wrote the correct acc_list for the roofs ... it doesn't have to be a "paint" ..just the correct name for it as stated in the definitions ... model itself have the paintable attribute
Re: Rigid chassis addon by Kast
Also the correct acc name depends what chassis you are using, what box manufacturer and the height of the box.
- Mike Zadra
- Posts: 660
- Joined: 12 Oct 2017 08:43
- Location: North Italy
- Contact:
Re: Rigid chassis addon by Kast
thanks m1keY and niepa...
I tried and it works...
thanks again...
now I update the *.xml files to make skins with ModStudio2 and I'm done
if they work then I'll post them
[ external image ]
I'm Italian, I don't know English, I use google translate...
If I write something wrong or that you don't understand, it's not my fault, I don't mean to offend anyone
I'm Italian, I don't know English, I use google translate...
If I write something wrong or that you don't understand, it's not my fault, I don't mean to offend anyone
-
- Posts: 2
- Joined: 05 Dec 2021 18:04
Re: Rigid chassis addon by Kast
That's it, I just needed to find a mod with transparent load and to have enough xp so I could transport that load.oldeezel wrote: ↑10 Jun 2023 00:17 You need to own a suitable trailer, and the load only applies to the trailer, not the truck. For example curtainside truck and fridge trailer, only fridge loads will be offered, which is why there is more 'immersion' if the truck and trailer match, but wherever your imagination takes you, the load is only in the trailer....
Re: Rigid chassis addon by Kast
Hey Guys maybe someone can help me
I want to add a box to the RJLs .xml
I once saw a tutorial where the guy from the tutorial told that you have to put the last piece and the first piece from the accesory together.
To make it clearer what I mean I have attached a Screenshot of the line.
I want to add the 4.4 meter dry cargo Närko box
so the line says narko7_5x4_4.4700.4_4m.dry.narko.kast_rigid.scania.rs.body_main
If I want to add it to the xml like in the tutorial (and like I did before with other accesories) i would have to add the value:
body_main.narko7_5x4_4
But this doesnt work so maybe someone can explain to me how exactly I add this thing or give me a configured xml
Thank guys
I want to add a box to the RJLs .xml
I once saw a tutorial where the guy from the tutorial told that you have to put the last piece and the first piece from the accesory together.
To make it clearer what I mean I have attached a Screenshot of the line.
I want to add the 4.4 meter dry cargo Närko box
so the line says narko7_5x4_4.4700.4_4m.dry.narko.kast_rigid.scania.rs.body_main
If I want to add it to the xml like in the tutorial (and like I did before with other accesories) i would have to add the value:
body_main.narko7_5x4_4
But this doesnt work so maybe someone can explain to me how exactly I add this thing or give me a configured xml
Thank guys
- Liosha1987
- Posts: 132
- Joined: 12 Aug 2015 18:02
- Location: Moldova /Chisinau
Re: Rigid chassis addon by Kast
Take a look at this as exmpl. Those are the parts which I had to have, to fix my skin for a new version. But keep in mind, that the Narko trailer is not updated, so it doesn't fully match the newer truck :
Code: Select all
acc_list[]: "body_main.narko7_5x4_0"
acc_list[]: "body_rear_1.narko7_5x4_0"
acc_list[]: "l_body_1.narko7_5x4_0"
acc_list[]: "r_body_1.narko7_5x4_0"
acc_list[]: "body_low_r.narko7_5x4_0"
acc_list[]: "body_low_l.narko7_5x4_0"
acc_list[]: "f_lp_1.eu"
acc_list[]: "f_lp_2.eu"
acc_list[]: "f_lp_3.eu"
acc_list[]: "f_lp_4.eu"
acc_list[]: "f_lp_5.eu"
acc_list[]: "r_lp_1.eu"
acc_list[]: "r_lp_2.eu"
acc_list[]: "r_lp_3.eu"
acc_list[]: "r_lp_4.eu"
acc_list[]: "r_lp_5.eu"
acc_list[]: "r_lp_6.eu"
acc_list[]: "r_lp_moff_1.eu"
acc_list[]: "r_lp_moff_2.eu"
acc_list[]: "r_lp_moff_3.eu"
acc_list[]: "r_lp_moff_4.eu"
acc_list[]: "body_corner.narko_4_0"
acc_list[]: "r_equip_ext.paint"
acc_list[]: "axles.paint"
acc_list[]: "exhaust_fltr.paint"
acc_list[]: "battery.paint"
acc_list[]: "fueltanks.paint"
acc_list[]: "frame_main.paint"
acc_list[]: "frame_lights.paint"
acc_list[]: "frame_l_moff.paint"
acc_list[]: "acc_lights.paint"
acc_list[]: "acc_lights_2.paint"
acc_list[]: "acc_lights_3.paint"
acc_list[]: "rig_lights_1.paint"
acc_list[]: "rig_lights_2.paint"
acc_list[]: "rig_lights_3.paint"
acc_list[]: "frame_rear.paint"
acc_list[]: "body_frame.paint"
acc_list[]: "fueltanks.paint"
acc_list[]: "extra_tank_r.paint"
acc_list[]: "extra_tank_l.paint"
acc_list[]: "r_guard.paint"
acc_list[]: "r_guard_2.paint"
acc_list[]: "r_hook.stock"
acc_list[]: "sander.paint"
acc_list[]: "shaft.paint"
acc_list[]: "r_equip_main.paint"
acc_list[]: "rigid_chs_l.paint"
acc_list[]: "rigid_chs_r.paint"
acc_list[]: "rigid_rail_l.paint"
acc_list[]: "rigid_rail_r.paint"
acc_list[]: "rigid_rear_l.paint"
acc_list[]: "rigid_rear_r.paint"
acc_list[]: "sidecooler.paint"
acc_list[]: "rigid_fend_a.paint"
acc_list[]: "rigid_fend_b.paint"
acc_list[]: "rigid_fend_c.paint"
acc_list[]: "rigid_fend_d.paint"
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