old rail crossing [215901]

locke21
Posts: 479
Joined: 29 Apr 2022 20:31
Location: Earth, Europe

old rail crossing [215901]

#1 Post by locke21 » 13 Jul 2023 18:57

In germany are the Railcrossings outdated. In 1.48 are two new models added for static rail crossings in germany. But they aren´t used in the animated crossings. The second thing is, that in the "Andreanskreuz" is the bolt only if the tracks are electric powered.
The sound is also incorrect. Real Sound: https://www.youtube.com/shorts/6MnUrm2WqDM The sound stops when all gates are down.

1.48.0.24s
old rail crossing ;[13/07/2023 20:38:10] (sec+0000-0004);945.622;8.49493;-14842.8;-0.0837753;-0.34206
Always Reproducible
Win11 64bit

current crossing semaphores:
old crossing01.jpg
my version with the new static model:
old crossing02.jpg
this crossing in RL:
https://www.mapillary.com/app/?lat=53.3 ... 238&zoom=0
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European guy who loves the DAF XD :) /// You'll find a nice truck gallery here /// map designer for RPM 1:1
myks35
Beta tester
Posts: 1328
Joined: 30 Apr 2020 07:35

Re: old rail crossing

#2 Post by myks35 » 14 Jul 2023 13:39

Thanks for report, already reported internally.
QA: 215901
locke21
Posts: 479
Joined: 29 Apr 2022 20:31
Location: Earth, Europe

Re: old rail crossing [215901]

#3 Post by locke21 » 27 Dec 2023 19:20

Still not fixed in 1.49 Is it that much complicatet to add a animation?. Same with this one. The patch for all DAF XD bugs is out since a week, the only not fixed bug is a internally reported bug. I have the feeling, that internally reported bugs will not be fixed. :shock:
European guy who loves the DAF XD :) /// You'll find a nice truck gallery here /// map designer for RPM 1:1
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Madkine
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Re: old rail crossing [215901]

#4 Post by Madkine » 27 Dec 2023 21:19

For every internally reported bug we hear abouit, potentially hundreds of others are fixed.
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