[REL][WIP] Project Michigan v1.2.0 for 1.49

Forum rules
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
User avatar
TramHammer
Posts: 7
Joined: 17 Aug 2021 00:55

[REL][WIP] Project Michigan v1.2.0 for 1.49

#1 Post by TramHammer » 08 Aug 2023 18:05

A map add-on that adds Michigan built 100% from scratch with custom assets. I currently have the Thumb portion of Michigan including Bad Axe, Port Huron, Sarina, and Saginaw in the mod. Next file update will have Clare and Flint.

Here is my roadmap:
https://cdn.discordapp.com/attachments/ ... viewUP.png
https://cdn.discordapp.com/attachments/ ... viewUP.png

I have a standalone file, C2C file, and TGM + C2C + Discover Ontario file.

Files: https://truckymods.io/american-truck-si ... nav-builds

Images:
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]
[ external image ]

If you want to support me, check out my patreon: https://www.patreon.com/tramhammer
If you have any questions, suggestions, or feedback, you can post them below or join the Discord server: https://discord.gg/FZa7bcWsn9
Last edited by TramHammer on 01 Dec 2023 19:24, edited 3 times in total.
xpbaxxter
Posts: 62
Joined: 19 Oct 2022 20:19

Re: [REL][WIP] Project Michigan

#2 Post by xpbaxxter » 09 Aug 2023 08:56

HELLO WORK WITH CANAMNIA1.48 ?
User avatar
olaf28
Posts: 232
Joined: 11 Sep 2019 13:41
Location: Gorinchem, Netherlands

Re: [REL][WIP] Project Michigan

#3 Post by olaf28 » 09 Aug 2023 10:43

No!
Proc: i7-9750H 2,6 GHz (max. 4,5 GHz)
Mem: 16GB
Grap: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
User avatar
TramHammer
Posts: 7
Joined: 17 Aug 2021 00:55

Re: [REL][WIP] Project Michigan

#4 Post by TramHammer » 01 Dec 2023 01:55

Hello all,
I have updated Project Michigan for 1.49

I have a C2C compatibility file and a TGM + C2C + D-ont compatibility file

Changelog:
[*]Added Flint
[*]Added Clare
[*]Updated all VMS to current MDOT VMS messages
[*]Added US 10 construction site at I 75
[*]New Section of US 127 South of Clare
[*]Fixed crashing issue when going to Sarnia
[*]Removed Kobe Bryant

Currently, Gaylord, Alpena, Mackinac City and Cadillac are in the works, stay tuned 😊

Removed - Rule 3.1
If you have any questions, suggestions, or feedback, you can post them below or join the Discord server: https://discord.gg/FZa7bcWsn9
Last edited by TramHammer on 01 Dec 2023 19:22, edited 1 time in total.
gryper
Posts: 94
Joined: 22 Feb 2020 07:17

Re: [REL][WIP] Project Michigan

#5 Post by gryper » 01 Dec 2023 19:15

Nice. I'm from Michigan, near Kalamazoo. Hopefully you're still working on this to be worked in with C2C.
User avatar
Geno
Posts: 858
Joined: 20 Dec 2021 02:56

Re: [REL][WIP] Project Michigan v1.2.0 for 1.49

#6 Post by Geno » 01 Dec 2023 21:27

nice work on this looks great
Mapper -Collins Mods East Meets Mid-North


My discord https://discord.gg/TTKjVX8zMn
User avatar
LATrucker
Posts: 723
Joined: 19 May 2018 17:01

Re: [REL][WIP] Project Michigan v1.2.0 for 1.49

#7 Post by LATrucker » 21 Dec 2023 22:08

@TramHammer Thank you for your work, well done!
I can't confirm it for now, but I have the feel that everytime the game loads it says that there's a content change and I think it's because of the C2C version of your mod. Can anyone or you confirm that?

I'd check it later by myself, but it's the only map related mod I've added lately and it appears to happen since then.
Hoosiertrucker
Posts: 26
Joined: 01 Jun 2020 14:22

Re: [REL][WIP] Project Michigan v1.2.0 for 1.49

#8 Post by Hoosiertrucker » 22 Dec 2023 18:45

I don't suppose there is a chance of getting my hometown of Manistee, MI added in the future...1/2 hour West of Cadillac, 1/2 hour North of Ludington, on the Lake Michigan shoreline...US-31/M-55 connects just North of town (Parkdale/Eastlake Area).
Last edited by Hoosiertrucker on 26 Dec 2023 08:43, edited 1 time in total.
DannyBoy63
Posts: 125
Joined: 30 Sep 2018 20:19
Location: Michigan

Re: [REL][WIP] Project Michigan

#9 Post by DannyBoy63 » 22 Dec 2023 20:13

gryper wrote: 01 Dec 2023 19:15 Nice. I'm from Michigan, near Kalamazoo. Hopefully you're still working on this to be worked in with C2C.
Barry Co here, and I agree nice job on this one!!
DannyBoy63
Posts: 125
Joined: 30 Sep 2018 20:19
Location: Michigan

Re: [REL][WIP] Project Michigan v1.2.0 for 1.49

#10 Post by DannyBoy63 » 25 Dec 2023 22:21

@TramHammer Really nice work on Michigan, I wonder in the future would it be possible for you to add M37 from Battle Creek through a town called Hastings (Company E.W. Bliss) they make punch presses for the US Mints, and extend M37 north into Grand Rapids?

Just a little love for Bliss lol Hastings is a really nice small town community with lots of factories from Fiberglass to Pro Line Compound bow company as well as the Bliss and others!!

Just an idea and I live here so would be nice to drive out of my town lol and head to Philly my original home!!

Return to “Maps”

Who is online

Users browsing this forum: CCBot [Bot], JediCowboy, trendictionbot [Bot]