[9/17/2023|1.48]
This mod is engine and "tramsmission" drivetrain replacement for HFG Edison L Series
Version 1.0 Feautre:
-Edison 500-750KW electric motor with motor whine sound when accelerating
-CAT C9 Generator engine with no exhaust pipe sound (as the real current prototype)
DISCLAIMER: THIS IS ONLY SOUND EFFECT, DOES NOT ACTUALLY GENERATE POWER BACK TO YOUR BATTERY
-Simulated Electric motor behavior such as full instant torque and regenerative braking
-Generator engine will be activated when full throttle has been applied for a long time
Credits:
Slav Jerry - drivetrain, sound
Download link:
https://steamcommunity.com/sharedfiles/ ... 3036942793
TruckyMods
https://truckymods.io/american-truck-si ... train-pack
Edison L Series drivetrain pack
Forum rules
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
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SlavJerry
- Posts: 812
- Joined: 10 Feb 2020 03:55
Edison L Series drivetrain pack
I make mods
yeah that's pretty much it
yeah that's pretty much it
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automaton
- Posts: 921
- Joined: 02 Apr 2019 00:03
Re: Edison L Series drivetrain pack
This is awesome. Not just this mod, but you pushing the boundaries despite the restrictions of ATS and ETS2. Thank you for sharing your great work with the community!
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al_batros
- Posts: 271
- Joined: 05 Jan 2022 16:50
Re: Edison L Series drivetrain pack
@SlavJerry many thanks for this mod!
[... stuff deleted ...]
//update 2// physics and electrical engineering and the game engine may be a bitch
Edison is talking about 500KW (2 axles) or 750KW (3 axles) (And Volvo 490KW). So maybe I was on the wrong track ?
With a limit of 500KW our torque (@600rpm) and torque curve would be totally different!
But ~8000Nm (vs. 22kNm before) is a pain to get started with on a ramp or hill, even with the diff ratio being 3.0 or 3.7 and just one "direct drive gear".
Why is Edison talking about much higher Torque values? My guess: At 100 rpm and 500KW we are looking at 47kNm
But: The game engine limits us to 500rpm for idle...
Option 2: add a "proper" transmission. But that limits us to the max input torque of the transmission. If that limit is at 2500Nm (1850lb-ft), we can basically limit our E-Engine to that torque value and get 500KW of power at 1900-2000rpm only.
Option 3: some clever workaround?... Probably bumping up the torque (and KW) value as I did in the now deleted stuff.
Maybe an electrical engineer can enlighten me/us here?
[... stuff deleted ...]
//update 2// physics and electrical engineering and the game engine may be a bitch
Edison is talking about 500KW (2 axles) or 750KW (3 axles) (And Volvo 490KW). So maybe I was on the wrong track ?
With a limit of 500KW our torque (@600rpm) and torque curve would be totally different!
Code: Select all
torque: 7958 #
# Torque Curve KW HP
torque_curve[]: ( 600, 1.000 ) # 500 679
torque_curve[]: ( 700, 0.857 ) # 500 679
torque_curve[]: ( 800, 0.750 ) # 500 679
torque_curve[]: ( 900, 0.667 ) # 500 680
torque_curve[]: ( 1000, 0.600 ) # 500 679
torque_curve[]: ( 1100, 0.545 ) # 499 679
torque_curve[]: ( 1200, 0.500 ) # 500 679
torque_curve[]: ( 1300, 0.462 ) # 500 680
torque_curve[]: ( 1400, 0.429 ) # 500 680
torque_curve[]: ( 1500, 0.400 ) # 500 679
torque_curve[]: ( 1600, 0.375 ) # 500 679
torque_curve[]: ( 1700, 0.353 ) # 500 680
torque_curve[]: ( 1800, 0.333 ) # 499 679
torque_curve[]: ( 1900, 0.316 ) # 500 680
torque_curve[]: ( 2000, 0.300 ) # 500 679
Why is Edison talking about much higher Torque values? My guess: At 100 rpm and 500KW we are looking at 47kNm
But: The game engine limits us to 500rpm for idle...
Option 2: add a "proper" transmission. But that limits us to the max input torque of the transmission. If that limit is at 2500Nm (1850lb-ft), we can basically limit our E-Engine to that torque value and get 500KW of power at 1900-2000rpm only.
Option 3: some clever workaround?... Probably bumping up the torque (and KW) value as I did in the now deleted stuff.
Maybe an electrical engineer can enlighten me/us here?
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SlavJerry
- Posts: 812
- Joined: 10 Feb 2020 03:55
Re: Edison L Series drivetrain pack
@al_batros most (if not all) of the weird stuff you'll see in my files are me trying to adapt the "real specification" to the game which is definitely not fully proper simulated
1. the differential is supposed to be 1.0 (which is direct drive) but because the game only allow idle to be over 500rpm, so what I do is I scale everything up by 3; rpm range is changed from 200-675 to 600-2000, differential is changed from 1.0 to 3.0
2. the torque curve is completely made up and not referenced to anything, assuming the motor has instant torque up to idk 6000rpm I guess. so what I did at first is make torque curve stay at full the whole time, which turns out to be way too powerful (for the idea. it would go 0-100 faster than tesla model s plaid). so I make the curve goes down by 0.1 every 100rpm.
3. the real number of torque turns out to result in human first time travel at the speed of light, so I scale the torque down to ~20%
TL;DR real physics basically doesn't works because obviously it's just a game that's not even fully simulated. so it's just me taking guess with trials and errors.
1. the differential is supposed to be 1.0 (which is direct drive) but because the game only allow idle to be over 500rpm, so what I do is I scale everything up by 3; rpm range is changed from 200-675 to 600-2000, differential is changed from 1.0 to 3.0
2. the torque curve is completely made up and not referenced to anything, assuming the motor has instant torque up to idk 6000rpm I guess. so what I did at first is make torque curve stay at full the whole time, which turns out to be way too powerful (for the idea. it would go 0-100 faster than tesla model s plaid). so I make the curve goes down by 0.1 every 100rpm.
3. the real number of torque turns out to result in human first time travel at the speed of light, so I scale the torque down to ~20%
TL;DR real physics basically doesn't works because obviously it's just a game that's not even fully simulated. so it's just me taking guess with trials and errors.
I make mods
yeah that's pretty much it
yeah that's pretty much it
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Drive Safely
- Posts: 4080
- Joined: 20 Jun 2015 06:17
Re: Edison L Series drivetrain pack
@SlavJerry - I heard the generator after a bit of driving, very awesome sound. This engine scares me though with how fast it makes the truck creep forward.
Also epic intro to the video.
I'm happy you took the challenge to produce an electric motor sound which the Edison L Series mod needed
Also epic intro to the video.
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IwantPETERBILT350
- Posts: 133
- Joined: 01 Sep 2022 20:17
Re: Edison L Series drivetrain pack
This is cool. I never thought Id see an electric truck in ATS. But also, would you maybe make a Cummins v555 some day? It would be a fun engine to use in Smarty's Peterbilt 351.
Your average American Truck Simulator gamer.
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Hoosiertrucker
- Posts: 26
- Joined: 01 Jun 2020 14:22
Re: Edison L Series drivetrain pack
I've been toying with the idea of adapting this drivetrain to SCS trucks, and some of the mod trucks, similar to an "open def" engine addon...is it possible, or am I just blowing smoke up my own ass? lol
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SlavJerry
- Posts: 812
- Joined: 10 Feb 2020 03:55
Re: Edison L Series drivetrain pack
@Hoosiertrucker yes it's possible
I make mods
yeah that's pretty much it
yeah that's pretty much it
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WatsonPDb101
- Posts: 36
- Joined: 24 Feb 2023 08:05
Re: Edison L Series drivetrain pack
why there's no motor sound below 40mph
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SlavJerry
- Posts: 812
- Joined: 10 Feb 2020 03:55
Re: Edison L Series drivetrain pack
@WatsonPDb101 the motor will work only when you're on throttle for a long period of time
I make mods
yeah that's pretty much it
yeah that's pretty much it
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