Enhanced SCS Traffic v1.60[1.59][1.60]

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abasstreppas
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Re: Enhanced SCS Traffic v1.59.1[1.58][1.59][New update]

#131 Post by abasstreppas » 15 May 2026 18:57

Hi again!

Do you feel like to add another (third) version with even more "boost" to the spawning of traffic? I used to have g_traffic set to 1.2 to get some more action, but since the new traffic sound it tends to break various sound effects when going over 1.0. I could probably do some adjustments myself, but I'm a bit unsure about balance and so on ;)

Cheers
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VirtualTruckTravels
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Re: Enhanced SCS Traffic v1.59.1[1.58][1.59][New update]

#132 Post by VirtualTruckTravels » 16 May 2026 09:49

@abasstreppas
No right now i feel the mod is complete with two versions.
What you and everyone can do, that is easy, is go into the mods archeive and in traffic.data file change: max_vehicle_count: xx to whatever number you prefer, in the More version its set to 100 try and set it to 150 or 200 or what you want, and try experimenting. This parameter tells the game how many vehicles can spawn at once.

If that not give you the desired effect you like then you have to do the more time consuming job of boosting the individual traffic categories parameters manually, which I suggest to just double the excisting numbers in More version (and dont touch trains, trams etc.):

Example here: the first num_params is time of day the parameter starts, rest is self explanatory. Just start out small dont go too crazy these paramters are sensitive so i advise to try and double numbers to keep spawn mix in balance, these individual categories are then managed and limited by the max_vehicle_count: from traffic data.

Code: Select all

	num_params[]: 7.0	# 7:00
	num_params[]: 0.08	# frequency
	num_params[]: 8		# count limit

	num_params[]: 17.0	# 17:00
	num_params[]: 0.03	# frequency
	num_params[]: 3		# count limit

	num_params[]: 0.0	# 00:00
	num_params[]: 0.01	# frequency
	num_params[]: 1		# count limit
Enjoy :)
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VirtualTruckTravels
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Re: Enhanced SCS Traffic v1.59.1[1.58][1.59][New update]

#133 Post by VirtualTruckTravels » 18 Jun 2026 19:29

Update 1.60 will be delayed a bit due to real life obligations, i will update the mod as soon as i have time on my hands.

Thanks for your patience :)
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abasstreppas
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Re: Enhanced SCS Traffic v1.59.1[1.58][1.59][New update]

#134 Post by abasstreppas » 18 Jun 2026 20:15

I just edited out the compatible_versions with a # in the manifest and have no issues so far ;)
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VirtualTruckTravels
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Re: Enhanced SCS Traffic v1.59.1[1.58][1.59][New update]

#135 Post by VirtualTruckTravels » 19 Jun 2026 00:32

That is great to hear, thaks for the information :)
Никита-915
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Re: Enhanced SCS Traffic v1.59.1[1.58][1.59][New update]

#136 Post by Никита-915 » 24 Jun 2026 20:33

VirtualTruckTravels wrote: 19 Oct 2023 15:24 I have made a traffic density mod based on SCS traffic :)

[ external image ]

- Increase traffic values with 100/200%(Standard/More version) from morning to late afternoon (compared to default values)
- Neutral traffic values from late afternoon to midnight (default values)
- Decrease traffic values with 50% from midnight to morning (compared to default values)
- Increased max. vehicle count 50/100(Standard/More version)
- Keep spawn and density values for trains, trams, light tracks etc. same as vanilla version
- Tweaked "patience and safety" parameters
- Tweaked "yield attributes" parameters
- Compatible with Promods

Who is this mod aimed for?:
It is aimed at players who enjoy the traffic mix (cars, trucks, caravans, vans etc.) from vanilla game, but feel the roads are too empty. This mod is for you who want to feel like you are driving in a living world with generous amount of traffic during the day and less traffic during nighttime, like real life you can say. This also adds to the immersion of during Just-In-Time or oversize cargo in the night when there is now actually alot less traffic.

This mod does not add or subtract any models to the traffic pool, it solely rely on vanilla models and parameters.

Settings:
- g_traffic 1 (default) must be kept to enjoy this mod as intended
- g_lod_factor_traffic 2 (default = 1) reduces obvious LOD pop in, not suitable for weaker computers.

Credits:
SCS Software
VirtualTruckTravels

Enjoy :D

Reupload is allowed, but you must GIVE CREDITS and USE ORIGINAL LINK!


Download v. 1.59 [1.59] (Sharemods)
Enhanced_SCS_Trafficpack_1.59.1_UNZIP_ME.zip - 107 KB
Download and unzip the trafficpack, then choose which version you want to use!

Download Mirror (Truckymods)
https://truckymods.io/euro-truck-simula ... cs-traffic


Older versions:
Download v. 1.58 pack [1.58] (Sharemods)
Enhanced_SCS_Trafficpack_1.58.scs - 107 KB
Download v. 1.57 pack [1.57] (Sharemods)
Enhanced_SCS_Traffic_pack_1.57.scs - 107 KB
Download v. 1.56 [1.56] (Sharemods)
Enhanced_SCS_traffic_1.56.scs - 50 KB
Download v. 1.55 [1.55] (Sharemods)
Enhanced_SCS_traffic_1.55.scs - 50 KB
Download v. 1.54 [1.54] (Sharemods)
Enhanced_SCS_traffic_1.54.scs - 50 KB
Download v. 1.53 [1.53] (Sharemods)
Enhanced_SCS_traffic_1.53.scs - 50 KB
Download v. 1.52 [1.52] (Sharemods)
Enhanced_SCS_traffic_1.52.scs - 50 KB
Download v. 1.51 [1.51] (Sharemods)
Enhanced_SCS_traffic_1.51.scs - 50 KB
Download v. 1.2 [1.50] (Sharemods)
Enhanced_SCS_traffic_1.2.scs - 50 KB
Download v. 1.1 [1.49] (Sharemods):
Enhanced_SCS_traffic_1.1.scs - 50 KB
Download v. 1.0 [1.48.5] (Sharemods):
Enhanced_SCS_traffic_1.0.scs - 68 KB




Video made by S Gaming Simulator (SGS)
So, how does your mod differ from Brutal Traffic? Both of these mods are designed specifically for traffic density, right?
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VirtualTruckTravels
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Re: Enhanced SCS Traffic v1.59.1[1.58][1.59][New update]

#137 Post by VirtualTruckTravels » 25 Jun 2026 09:04

You can try them out and see for yourself, then choose the mod you like.
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VirtualTruckTravels
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Re: Enhanced SCS Traffic v1.60[1.59][1.60]

#138 Post by VirtualTruckTravels » 02 Jul 2026 22:37

Mod is officially updated to 1.60! First page is updated
Enhanced_SCS_Trafficpack_1.60_UNZIP_ME.zip - 107 KB
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abasstreppas
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Re: Enhanced SCS Traffic v1.60[1.59][1.60]

#139 Post by abasstreppas » 02 Jul 2026 23:02

Thank you sir :)

@VirtualTruckTravels the files inside has a file name with 1.59. Manifest are 1.60 though
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VirtualTruckTravels
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Re: Enhanced SCS Traffic v1.60[1.59][1.60]

#140 Post by VirtualTruckTravels » 03 Jul 2026 00:22

Okay thanks check it out in the weekend :)

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