Scania XT Pack 2.3 (2025-11-28)

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Winchester1979
Posts: 804
Joined: 30 May 2018 14:57

Re: Scania XT Pack 2.2.2 (2024-12-01)

#121 Post by Winchester1979 » 09 Jul 2025 21:45

PROMIISS wrote: 29 Jun 2025 05:51 Do you have this mod for other truck brands aswell? and where can i find this? would love to have more Heavy duty truck brands in my fleet
All of the more recent truck releases from SCS have had their brand's equivalent of the XT package built right into the release version:

MAN and Volvo have their "Heavy Duty" bumpers, DAF has the "Robust" bumper for the XF and XD, and while the Renault T doesn't have *exactly* the right bumper (the actual one has recessed exposed fasteners on the corners of the bumper), the Renault T tuning pack comes with the headlight protector grilles that are the other major external tell-tale of their off-highway Renault C version. The Iveco S-Way isn't finished yet, and we don't know if it will end up including bits of the X-way (which is their reinforce version) in the full release.

The only older truck that has parts like this that I'm aware of is the RJL Scania, and possibly the JUSeeTV Scania. I remember specifically that there was a steel bumper available for RJL, but it was a separate mod, not included in the main mod. JUSeeTV may have made a steel bumper for his truck as well, I can't remember.

Someone also tried to make a mod to add the Renault C and K (K being the more obvious extended bumper version), but it was abandoned years ago, and the modder never made the proper C bumper.

So, basically right now the only modern truck to *really* need a mod like this is the Scania NG.
CarlosAKFLOW wrote: 09 Jul 2025 06:16 Any reason why this is happening with the plastic gray xt? (clean profile only xt addon mod)
The reason this is happening is because the model file that the game loads refers to what is called an "automat" file, which is a generated text file with a .mat file extension that stores the specifics of how the materials in the game are supposed to be presented. Every time SCS changes the settings for a material, these files change names, and then SCS prunes them. Apparently the specific automat file that the grey plastic parts of my mod uses has been pruned from the main game. The fix is to figure out which file it can't load (this will be visible in the game log at the bottom if you just quit out of the game after encountering the issue), and then tracking down a copy of that file and adding it to the mod.

I'm fairly certain I already did this once though - make sure you're on mod version 2.2.2, and not 2.2.1, because that was the main difference between the two. Report back to me if that didn't fix it and I'll see what I can do.
CarlosAKFLOW
Posts: 18
Joined: 07 Sep 2016 15:52

Re: Scania XT Pack 2.2.2 (2024-12-01)

#122 Post by CarlosAKFLOW » 10 Jul 2025 00:35

Okay good, thanks for the clarification. I was able to figure out which file it cant load.

00:02:42.293 : <ERROR> [fs] Failed to open file '/automat/91/91a3ba7c752300cc.mat' in the read_only mode.
00:02:42.293 : <ERROR> [material] failed to open material file (/automat/91/91a3ba7c752300cc.mat).
00:02:42.293 : <ERROR> [material] Can not read '/automat/91/91a3ba7c752300cc.mat'
00:02:42.314 : <ERROR> [fs] Failed to open file '/automat/91/91a3ba7c752300cc.mat' in the read_only mode.
00:02:42.314 : <ERROR> [material] failed to open material file (/automat/91/91a3ba7c752300cc.mat).
00:02:42.314 : <ERROR> [material] Can not read '/automat/91/91a3ba7c752300cc.mat'
00:02:52.464 : <ERROR> Failed to find service prefab uid:0x4A12BCCC07060C50

I just cant add it to the mod file because i dont know how, unless you show me how to.
Winchester1979
Posts: 804
Joined: 30 May 2018 14:57

Re: Scania XT Pack 2.2.2 (2024-12-01)

#123 Post by Winchester1979 » 10 Jul 2025 06:38

CarlosAKFLOW wrote: 10 Jul 2025 00:35 Okay good, thanks for the clarification. I was able to figure out which file it cant load.

00:02:42.293 : <ERROR> [fs] Failed to open file '/automat/91/91a3ba7c752300cc.mat' in the read_only mode.
00:02:42.293 : <ERROR> [material] failed to open material file (/automat/91/91a3ba7c752300cc.mat).
00:02:42.293 : <ERROR> [material] Can not read '/automat/91/91a3ba7c752300cc.mat'
00:02:42.314 : <ERROR> [fs] Failed to open file '/automat/91/91a3ba7c752300cc.mat' in the read_only mode.
00:02:42.314 : <ERROR> [material] failed to open material file (/automat/91/91a3ba7c752300cc.mat).
00:02:42.314 : <ERROR> [material] Can not read '/automat/91/91a3ba7c752300cc.mat'
00:02:52.464 : <ERROR> Failed to find service prefab uid:0x4A12BCCC07060C50

I just cant add it to the mod file because i dont know how, unless you show me how to.
Thank you, that was exactly what I needed for the fix. One of my other mods had the correct automat, so I've copied the file into the xt_addons mod.

https://drive.google.com/file/d/1hnoeja ... sp=sharing

Here's a download link for 2.2.3. I'll go add it to the OP now.

(Had to make more changes since I noticed while I loaded it myself that the gloss black version was also not working.)
CarlosAKFLOW
Posts: 18
Joined: 07 Sep 2016 15:52

Re: Scania XT Pack 2.2.2 (2024-12-01)

#124 Post by CarlosAKFLOW » 10 Jul 2025 19:17

Winchester1979 wrote: 10 Jul 2025 06:38
CarlosAKFLOW wrote: 10 Jul 2025 00:35 Okay good, thanks for the clarification. I was able to figure out which file it cant load.

00:02:42.293 : <ERROR> [fs] Failed to open file '/automat/91/91a3ba7c752300cc.mat' in the read_only mode.
00:02:42.293 : <ERROR> [material] failed to open material file (/automat/91/91a3ba7c752300cc.mat).
00:02:42.293 : <ERROR> [material] Can not read '/automat/91/91a3ba7c752300cc.mat'
00:02:42.314 : <ERROR> [fs] Failed to open file '/automat/91/91a3ba7c752300cc.mat' in the read_only mode.
00:02:42.314 : <ERROR> [material] failed to open material file (/automat/91/91a3ba7c752300cc.mat).
00:02:42.314 : <ERROR> [material] Can not read '/automat/91/91a3ba7c752300cc.mat'
00:02:52.464 : <ERROR> Failed to find service prefab uid:0x4A12BCCC07060C50

I just cant add it to the mod file because i dont know how, unless you show me how to.
Thank you, that was exactly what I needed for the fix. One of my other mods had the correct automat, so I've copied the file into the xt_addons mod.

https://drive.google.com/file/d/1hnoeja ... sp=sharing

Here's a download link for 2.2.3. I'll go add it to the OP now.

(Had to make more changes since I noticed while I loaded it myself that the gloss black version was also not working.)
Awesome! It works now thanks for the help man I appreciate it!.
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S Gaming Simulator
Posts: 622
Joined: 16 Jan 2016 18:36
Location: Belgrade/Serbia

Re: Scania XT Pack 2.2.3 (2025-07-10)

#125 Post by S Gaming Simulator » 13 Jul 2025 16:36

Thanks for the update! 🙏
Winchester1979
Posts: 804
Joined: 30 May 2018 14:57

Re: Scania XT Pack 2.2.3 (2025-07-10)

#126 Post by Winchester1979 » 11 Nov 2025 11:10

Just a heads up:

I will be updating this mod for 1.57, but I am going to wait until Eugene updates the PGRS mod, and possibly until Sogard3 updates the lowdeck mods, so I don't have to do it several times. (Basically, all that is needed is adding appropriate suitable_for: lines to the front fender definitions for the high fenders with blindspot sensors).
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WolfRamXX_CZ
Posts: 76
Joined: 09 Jul 2020 20:25

Re: Scania XT Pack 2.2.3 (2025-07-10)

#127 Post by WolfRamXX_CZ » 11 Nov 2025 15:32

Awesome! Cant wait to see my P-XT in refreshed Scandinavia.

Speaking of updates, any news on your lifted/AWD chassis project?
Owner of WølfTrans.com. An fictional trucking company.
Winchester1979
Posts: 804
Joined: 30 May 2018 14:57

Re: Scania XT Pack 2.2.3 (2025-07-10)

#128 Post by Winchester1979 » 12 Nov 2025 13:49

WolfRamXX_CZ wrote: 11 Nov 2025 15:32 Awesome! Cant wait to see my P-XT in refreshed Scandinavia.

Speaking of updates, any news on your lifted/AWD chassis project?
The High Chassis project is kind of on ice. There's too much that I want to do but don't have the skills for, like adding the front differential and leaf spring suspension, and it's dubiously compatible with standard trailers (for the 6x6 and 4x4, you have to basically attach the trailer by spawning it docked to the truck). And every time Eugene makes a major change to his chassis, I have to redo the work I've done.

I have some ideas for other mods that I might release.

I made modified "standard" lightbars for the Scania a while back, with more slots - if I can find a version of the modding tools that works for the purpose, I'm thinking about copying what SCS did with the HS-Schoch pack and making them color-selectable instead, unless someone's already done that. (Actually think I might be able to get away with changing the automat files with Notepad to do this, no Blender tools required, but it might end up requiring the HS-Schoch DLC.)

I've also got the start of a pack of updated front grille materials, to more accurately reflect what the actual materials look like as the SCS ones are way too flat and even now do not include the Epic Black and Gloss Steel Gray ribs. They still need some adjusting of the material settings to look perfect though.
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WolfRamXX_CZ
Posts: 76
Joined: 09 Jul 2020 20:25

Re: Scania XT Pack 2.2.3 (2025-07-10)

#129 Post by WolfRamXX_CZ » 12 Nov 2025 20:40

Winchester1979 wrote: 12 Nov 2025 13:49 The High Chassis project is kind of on ice. There's too much that I want to do but don't have the skills for, like adding the front differential and leaf spring suspension, and it's dubiously compatible with standard trailers (for the 6x6 and 4x4, you have to basically attach the trailer by spawning it docked to the truck). And every time Eugene makes a major change to his chassis, I have to redo the work I've done.
Damn, too bad. I understand your point of view though, perhaps some time in future its going to be more feasable. One can hope :D
Winchester1979 wrote: 12 Nov 2025 13:49 I made modified "standard" lightbars for the Scania a while back, with more slots - if I can find a version of the modding tools that works for the purpose, I'm thinking about copying what SCS did with the HS-Schoch pack and making them color-selectable instead, unless someone's already done that. (Actually think I might be able to get away with changing the automat files with Notepad to do this, no Blender tools required, but it might end up requiring the HS-Schoch DLC.)

I've also got the start of a pack of updated front grille materials, to more accurately reflect what the actual materials look like as the SCS ones are way too flat and even now do not include the Epic Black and Gloss Steel Gray ribs. They still need some adjusting of the material settings to look perfect though.
Oooh? Sounds very interesting. Personaly I would definitly apriciate matt black lightbars for my worker P-XT and some nice high-end bits for the R-XT show truck! I can see that being rather popular mod/update for sure. ;) :D
Owner of WølfTrans.com. An fictional trucking company.
RavemaZ
Posts: 2
Joined: 29 May 2021 12:56
Location: Finland

Re: Scania XT Pack 2.2.3 (2025-07-10)

#130 Post by RavemaZ » 26 Nov 2025 19:39

Please update. Crash with 1.57.

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