This mod adds service points to all companies that offer or accept oversized loads.
I created this mod to be able to add oversize signs and flags to my truck and trailer when loading oversized cargo.
In reality, trucks can't have oversize signage unless they're hauling oversized cargo. Going to a truck stop or repair shop, which is often out of your way, just to attach or detach the signs and flags just didn't feel right.
That's why I've added service points directly to the companies so you can add or remove oversize signage when you load or unload oversized freight.
You could say that this could be abused to repair the truck directly at companies, which is unrealistic, but it's up to you if you want to abuse it or not.
With the introduction of the new repair system in v1.49, you could carry out some minor repairs yourself outside a shop, which would be somewhat realistic.
This mod is designed for SCS cargo only (including all cargo DLC). When using any cargo mod, you may encounter companies that offer oversized cargo but don't have a service point.
Some SCS cargos don't have proper oversize signage, even though they would need them in the real world. I have created a mod that adds the proper signage to these cargos in the cargo market. You can find it on the Steam Workshop.
With the Kansas DLC, new industrial pallets have been added to a lot of companies where they don't make sense. So I didn't include them in my considerations. I made a small mod that removes most of the industrial pallets from companies where they don't make sense. You can find it below.
All map DLCs (up to and including Louisiana) have been mapped. No map DLCs are required to run this mod (at least that's what my limit testing showed. But there might be problems if not all map DLCs are present).
Update v1.12:
— Update for ATS v1.60.
Update v1.11:
— Update for ATS v1.59.
— Added Illinois companies.
— Removed service point at garages (currently I have no working method to keep the fuel station at the new garages)
Update v1.10:
— Update for ATS v1.58.
— Added Route 66 rework companies.
— Added service point to new garage.
Update v1.9:
— Update for ATS v1.57.
— Added Louisiana companies.
Update v1.8:
— Update for ATS v1.56.
Update v1.7:
— Update for ATS v1.55.
— Added Iowa companies.
Update v1.6:
— Update for ATS v1.54.
— Added Missouri companies.
Update v1.5:
— Update for ATS v1.53.
— Added remaining California rework companies.
Update v1.4:
— Mapped all prefabs with dynamic loading.
— Added support for Reforma Sierra Nevada again.
Update v1.3.1:
— Update for ATS v1.52.
Update v1.3:
— Update for ATS v1.51.
— Added Arkansas companies.
Update v1.2.1:
— Moved the service point at garages to avoid potential collisions.
Update v1.2:
— Update for ATS v1.50.
— Added Nebraska companies.
— Added California rework companies.
Update v1.1:
— Added service points to garages.
Compatibility:
This mod is compatible with all map mods as long as you place this mod underneath them. If another map mod overwrites any of the SCS map sectors, any service points mapped by this mod will disappear.
Company prefabs in other map mods will not have service points, even if they are the same as in the base map. This is due to an SCS limitation where if you change the locators of a prefab, the entire map must be recalculated to reflect the change.
For some of the more popular map mods, I have created compatibility patches that add service points to their sectors and resolve conflicts with this mod. You can find them below. Please note that these patches only add service points to the SCS prefabs used in these map mods. There is no guarantee that all companies with oversized cargo are mapped in these mods.
Recommended Load Order: (click to expand)
Known issues:
- The map now has a lot of repair icons. Unfortunately, I cannot hide them from the map due to their inclusion in the company prefabs. I have included a map definition file that removes the service icons from the two outermost views of the map in the GPS. If you use a mod that changes the GPS (for example, to a Google Maps color scheme), my changes will be overwritten. In this case, you would have to use the map_data file from the other mod and change the map_items_flags to the ones from this mod.
- When fast traveling or getting towed, you may now spawn at companies instead of truck stops or repair shops. That's because SCS simply uses the nearest available service point to teleport the player to. Unfortunately, I can't change this behavior.
- There may be some errors in the log (“<ERROR> Company item without company assignment!”). They are caused by the yet-to-be-released Illinois DLC, because some sectors for that DLC are already in the game. When recomputing the prefabs for this mod, some of these sectors get included and thus cause the errors. However, these errors can be safely ignored.
- Service points may appear randomly on roads in Texas. This is because when SCS hides certain prefabs, they can only hide what they know, so my added service points are left there.
Downloads:
Main mod:
Service at Companies (v1.12) | [TruckyMods]
Addons:
Service at Companies — Cargo Fixes Addon (v1.12) | [TruckyMods]
Proper Oversize Signage for SCS Cargo (Steam Workshop)
Compatibility patches:
Service at Companies (v1.12) — ProMods Canada (v1.6.3) Compatibility (ProMods Website) | [TruckyMods]
Service at Companies (v1.7) — Reforma (v2.9.3) Compatibility (Reforma Website) | [TruckyMods] — No updates for Reforma for now, because the maps are too unstable.
Service at Companies (v1.7) — Reforma Sierra Nevada (v1.7.2) Compatibility (Reforma Website) | [TruckyMods] — No updates for Reforma for now, because the maps are too unstable.
Created by ØnYx.