@Wun1101
Dear Wun,
What do you mean - we cannot have both normal fov mod and the vegetation lod off mod (must have for Juninho mods for vr due to crazy lod pop-in) ? File conflict?
Thank you
[Updates_1.59] Grass_Tree
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Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
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maxstep
- Posts: 70
- Joined: 28 Dec 2013 18:00
Re: [Updates] Grass_Tree
13900K,4090,8000cl36 32gb ram, nvme, Varjo Aero 4200x3600 per eye. DD 2520 degrees rig, shifters pedals etc.
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juninho944
- Posts: 356
- Joined: 23 Apr 2018 22:38
Re: [Updates] Grass_Tree
maxstep removes low resolution trees, but consumes a lot of video card performance
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juninho944
- Posts: 356
- Joined: 23 Apr 2018 22:38
Re: [Updates] Grass_Tree
I didn't understand your questionmaxstep wrote: 09 Apr 2025 04:23 @Wun1101
Dear Wun,
What do you mean - we cannot have both normal fov mod and the vegetation lod off mod (must have for Juninho mods for vr due to crazy lod pop-in) ? File conflict?
Thank you
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maxstep
- Posts: 70
- Joined: 28 Dec 2013 18:00
Re: [Updates] Grass_Tree
Sorry a user made a statement that the two mods enabled at the same time conflict - namely, the vegetation removal lod and the mirror fov mod. You made neither of them so I was just reaching to that user.
I was making a statement that as beautiful as your mods are they lack LOD models and as such the vegetation removal lod mod is a MUST for your tree mods and I personally also use realistic mirrror fov mod
So I was just double checking with @Wun1101
Thank you for responding - good to know that your newest extra addition pushes fidelity further
Thank you
I was making a statement that as beautiful as your mods are they lack LOD models and as such the vegetation removal lod mod is a MUST for your tree mods and I personally also use realistic mirrror fov mod
So I was just double checking with @Wun1101
Thank you for responding - good to know that your newest extra addition pushes fidelity further
Thank you
13900K,4090,8000cl36 32gb ram, nvme, Varjo Aero 4200x3600 per eye. DD 2520 degrees rig, shifters pedals etc.
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tronatula
- Posts: 213
- Joined: 11 Jan 2024 12:35
Re: [Updates] Grass_Tree
Thank you so much, @juninho944! The new version fixed the issue with the leaves in the old version looking like they were stuck together, and I think this version includes more types of trees. The only problem is the low resolution, but I'll try the new Sprite addon.
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themanhacc
- Posts: 7
- Joined: 13 Nov 2021 21:57
- Location: Poland
Re: [Updates] Grass_Tree
[ external image ]
Wrong link for dry-grass 2k
Wrong link for dry-grass 2k
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SolarEchoes
- Posts: 39
- Joined: 06 Apr 2024 16:56
Re: [Updates] Grass_Tree
Grass_Dry_3.4_2k and Tree_Improved__Dry_2k_2.7_ETS are the same download link
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juninho944
- Posts: 356
- Joined: 23 Apr 2018 22:38
Re: [Updates] Grass_Tree
Thanks for letting me know, I've fixed the link, here's the direct linkSolarEchoes wrote: 26 Apr 2025 21:31 Grass_Dry_3.4_2k and Tree_Improved__Dry_2k_2.7_ETS are the same download link
https://sharemods.com/ouq39sr6msgi/Gras ... k.scs.html
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Wun1101
- Posts: 31
- Joined: 21 Jul 2023 02:46
Re: [Updates] Grass_Tree
Yes, they modify the same file, but only need to be merged by themselvesmaxstep wrote: 10 Apr 2025 17:09 Sorry a user made a statement that the two mods enabled at the same time conflict - namely, the vegetation removal lod and the mirror fov mod. You made neither of them so I was just reaching to that user.
I was making a statement that as beautiful as your mods are they lack LOD models and as such the vegetation removal lod mod is a MUST for your tree mods and I personally also use realistic mirrror fov mod
So I was just double checking with @Wun1101
Thank you for responding - good to know that your newest extra addition pushes fidelity further
Thank you
Sorry I'm late
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dimon212909
- Posts: 2
- Joined: 17 May 2025 11:53
Re: [Updates] Grass_Tree
Tree_Improved__4k_3.0_ETS.scs
Tree_Improved__2k_3.0_ETS.scs
Berlin
00:02:14.196 : <ERROR> Generic instances must not use 'eut2.leaves'!
00:02:14.196 : <ERROR> Unable to adapt material 0 for model '/asset/vegetation/deciduous/birch/birch_branch_fallen01_generic.pmd'
00:02:14.196 : <ERROR> Generic instances must not use 'eut2.leaves'!
00:02:14.196 : <ERROR> Unable to adapt material 0 for model '/asset/vegetation/deciduous/birch/birch_branch_fallen03_generic.pmd'
00:02:14.214 : <ERROR> d:\buildbot\slaves\win_slave\final_build_ets2_154_windows_bin_steam_x64\build\prism\src\p3core\collections\arrays\arrays_base_impl.h(637): ?element_at@?$array_t@Vsmart_proto_t@prism@@@prism@@QEAAPEAVsmart_proto_t@2@_K@Z: Index outside array boundaries: 0 >= 0
Tree_Improved__4k_3.0_ETS.scs
Tree_Improved__2k_3.0_ETS.scs
00:25:49.229 : <ERROR> [tobj] Failed to retrieve metadata from file '/asset/vegetation/hedge/city_vegetation_nrm.tobj'.
Tree_Improved__2k_3.0_ETS.scs
Berlin
00:02:14.196 : <ERROR> Generic instances must not use 'eut2.leaves'!
00:02:14.196 : <ERROR> Unable to adapt material 0 for model '/asset/vegetation/deciduous/birch/birch_branch_fallen01_generic.pmd'
00:02:14.196 : <ERROR> Generic instances must not use 'eut2.leaves'!
00:02:14.196 : <ERROR> Unable to adapt material 0 for model '/asset/vegetation/deciduous/birch/birch_branch_fallen03_generic.pmd'
00:02:14.214 : <ERROR> d:\buildbot\slaves\win_slave\final_build_ets2_154_windows_bin_steam_x64\build\prism\src\p3core\collections\arrays\arrays_base_impl.h(637): ?element_at@?$array_t@Vsmart_proto_t@prism@@@prism@@QEAAPEAVsmart_proto_t@2@_K@Z: Index outside array boundaries: 0 >= 0
Tree_Improved__4k_3.0_ETS.scs
Tree_Improved__2k_3.0_ETS.scs
00:25:49.229 : <ERROR> [tobj] Failed to retrieve metadata from file '/asset/vegetation/hedge/city_vegetation_nrm.tobj'.
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