Project Road Trip Discussion Thread

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ThunderSky
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Re: Project Road Trip Discussion Thread

#1881 Post by ThunderSky » 09 Jul 2026 13:37

For now, lets hope they release it this month ..
Last edited by ThunderSky on 09 Jul 2026 13:43, edited 1 time in total.
parasaurolophus67
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Re: Project Road Trip Discussion Thread

#1882 Post by parasaurolophus67 » 09 Jul 2026 13:38

@ThunderSky No way they still got work to do still from the gameplay teasers. Give it a few more months. :I
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Brendan0620
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Re: Project Road Trip Discussion Thread

#1883 Post by Brendan0620 » 09 Jul 2026 13:41

Agreed, it will still be a while before RT comes into ATS. I'll eat my hat if it comes out this month.
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ThunderSky
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Re: Project Road Trip Discussion Thread

#1884 Post by ThunderSky » 09 Jul 2026 13:44

Brendan0620 wrote: 09 Jul 2026 13:41
I suggest ketchup :lol:
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gaillard
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Re: Project Road Trip Discussion Thread

#1885 Post by gaillard » 09 Jul 2026 16:04

Depends on the hat's material, actually.
Cotton, wool, leather, artificial fabric, need different sauces.
I don't know specific tastes in Florida.

But my suggestion is don't buy any, it will not be needed.
Quark
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Re: Project Road Trip Discussion Thread

#1886 Post by Quark » 10 Jul 2026 23:45

TruckingWolfUSA wrote: 29 Jun 2026 04:51 Thanks.
If they don’t bother, I don’t see SCS setting a higher standard.
Indeed, would not expect any higher standards. One could still come up with "yeah but these games (GT/Forza) are only simcades". Taking a game that is more widely recognized as a simulator (including in comparison to ATS/ETS2) as an example, i know from Assetto Corsa that you can activate assists like ABS and TC also for cars that don't have that IRL. As Joe Alex said, nothing unusual.
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Re: Project Road Trip Discussion Thread

#1887 Post by Grizzly » 11 Jul 2026 04:41

Quark wrote: 10 Jul 2026 23:45 Taking a game that is more widely recognized as a simulator (including in comparison to ATS/ETS2) as an example, i know from Assetto Corsa that you can activate assists like ABS and TC also for cars that don't have that IRL. As Joe Alex said, nothing unusual.
From memory I think they have settings for always on, always off or as per the real car. The last setting lets you have that bit of realism without having to dig into the settings every time you change vehicles.
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Brendan0620
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Re: Project Road Trip Discussion Thread

#1888 Post by Brendan0620 » 21 Jul 2026 16:44

On today's ETS2 Lets Play stream, Nemiro said that the second Road Trip gameplay video is coming soon and will feature the 1967 Mustang.

Actually excited to see how the analog/mechanical odometer works! :)
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Re: Project Road Trip Discussion Thread

#1889 Post by Tristman » 21 Jul 2026 17:19

I hope it’s considerably better than the first preview, but as it follows the first pretty quickly, I think it will be very similar.
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Re: Project Road Trip Discussion Thread

#1890 Post by JoeAlex23 » 21 Jul 2026 17:47

I really hope they show some actual gameplay dynamic and not just driving around like the F150, and if it will be like that, just turn off the comments in the video right away :lol:

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