Ambient Occlusion - Help

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Dream_Soul
Posts: 9
Joined: 10 Jan 2025 21:48

Ambient Occlusion - Help

#1 Post by Dream_Soul » 07 Jul 2025 15:52

Hi, I'm trying to do AO Baking on a piece on blender, but it always gives me the error of all black or various white errors...see images...
I use "textools" for AO Bake. What am I doing wrong? How do I fix this?

Thank you very much!



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AmirMahdavi
Posts: 167
Joined: 16 Feb 2017 13:03
Location: Gilan, Iran

Re: Ambient Occlusion - Help

#2 Post by AmirMahdavi » 07 Jul 2025 20:54

Some object or shadow mesh interference with your baked object
Delete other object, bake and save texture and undo deleted object
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Dream_Soul
Posts: 9
Joined: 10 Jan 2025 21:48

Re: Ambient Occlusion - Help

#3 Post by Dream_Soul » 07 Jul 2025 21:22

Thinking about it, it's the most logical thing... I was thinking about it too, but not being an expert I asked you for an opinion, in fact you also gave me the same solution. Tomorrow I'll try! Thank you very much!!
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Dream_Soul
Posts: 9
Joined: 10 Jan 2025 21:48

Re: Ambient Occlusion - Help

#4 Post by Dream_Soul » 08 Jul 2025 08:11

Hi! I tried on another object and I finally succeeded! It worked properly! As you said I turned everything off leaving only the parts I need! Thanks!!!

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tinusman
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Location: driver`s seat

Re: Ambient Occlusion - Help

#5 Post by tinusman » 08 Jul 2025 08:51

@AmirMahdavi
No need to delete objects
In the out liner, one can de-select objects by unhitting the camera, so they do not influence the baking

there are also short_cut_keys like Shift and Controle to use for quicker selection or deselection.
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Dream_Soul
Posts: 9
Joined: 10 Jan 2025 21:48

Re: Ambient Occlusion - Help

#6 Post by Dream_Soul » 08 Jul 2025 17:00

tinusman wrote: 08 Jul 2025 08:51 @AmirMahdavi
No need to delete objects
In the out liner, one can de-select objects by unhitting the camera, so they do not influence the baking

there are also short_cut_keys like Shift and Controle to use for quicker selection or deselection.
Thank you!

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