Heya buddy,
As your loadorder suggested, you got CTD on load with this error:
00:00:58.377 : <ERROR> [dx11] Failed to create image 15000x15000x1 (bindflags: 0x8, misc: 0x0) (0x8007000e)
00:00:58.377 : <ERROR> [gfx] Failed to allocate image storage
[REL] Border Cities Mod by Tricolore 1.1 (1.57)
Forum rules
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
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GMC Community
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Madkine
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Re: [REL] Border Cities Mod by Tricolore 1.1 (1.57)
Mostly this error isn't related to a specific mod.GMC Community wrote: 04 Jan 2026 07:25 00:00:58.377 : <ERROR> [dx11] Failed to create image 15000x15000x1 (bindflags: 0x8, misc: 0x0) (0x8007000e)
00:00:58.377 : <ERROR> [gfx] Failed to allocate image storage
Possible fixes:
Change Scaling/TAA combination. NVIDIA does not like some combinations. (300%, SMAA+TAA crashing - 400%, TAA working)
Disable the NVIDIA overlay (can cause crash on launch as well)
Set "r_buffer_page_size" to "50" in your config file
Restart the game in safe mode to reset graphic settings
Uninstall and reinstall GPU driver
Reduce OC on GPU
Disable the Trucky hub overlay
However if it goes away when you remove a specific mod, then yes you may have found one of the rare instances where it is specific.
@Tricolore Check your mod for any image files that are 15000x15000 as these will be the cause if it is mod specific.
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ATS Workshop
"never attribute to malice that which is adequately explained by stupidity"
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ATS Workshop
"never attribute to malice that which is adequately explained by stupidity"
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GMC Community
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Re: [REL] Border Cities Mod by Tricolore 1.1 (1.57)
Actually was my game related to Windows errors, and a restart fixed it 
Anyway, the roads are broken between Chatham Kent and St. Thomas
Anyway, the roads are broken between Chatham Kent and St. Thomas
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Madkine
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Re: [REL] Border Cities Mod by Tricolore 1.1 (1.57)
Interesting, I'll add that to the list of possible fixes.GMC Community wrote: 04 Jan 2026 08:10 Actually was my game related to Windows errors, and a restart fixed it![]()
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Tricolore
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Re: [REL] Border Cities Mod by Tricolore 1.1 (1.57)
yes, sorry for the late reply. I saw the connections were broken from windsor to london. Connections from soo to michigan are fine. Will try to fix soon. Thank you.GMC Community wrote: 04 Jan 2026 08:10 Actually was my game related to Windows errors, and a restart fixed it
Anyway, the roads are broken between Chatham Kent and St. Thomas
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owgPZ
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Re: [REL] Border Cities Mod by Tricolore 1.1 (1.57)
I'm getting the pink textural issue (like we see with graphics mod conflicts) in the water under the bridge in Sault Ste. Marie. I used GMC's 1-15-26 filter (Classic) in several configuration and the problem persists. Tried a new profile with only Border Cities, DNA, and C2C and still no joy. Double checked and all files are up to date, and mod order is correct. No mods other than the three mentioned plus fixes. Any idea what might be wrong?
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Tricolore
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Re: [REL] Border Cities Mod by Tricolore 1.1 (1.57)
Thank you so much for the reply, I will check it out. Not sure what GMC "1-15-26" filter is, is that a graphics filter or shaders preset?owgPZ wrote: 15 Jan 2026 19:21 I'm getting the pink textural issue (like we see with graphics mod conflicts) in the water under the bridge in Sault Ste. Marie. I used GMC's 1-15-26 filter (Classic) in several configuration and the problem persists. Tried a new profile with only Border Cities, DNA, and C2C and still no joy. Double checked and all files are up to date, and mod order is correct. No mods other than the three mentioned plus fixes. Any idea what might be wrong?
3d Warehouse : https://3dwarehouse.sketchup.com/user/d ... /Tricolore
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owgPZ
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Re: [REL] Border Cities Mod by Tricolore 1.1 (1.57)
Sorry - it's the filter provided by GMC Community, which allows one to choose the map mods they wish to use and the filter puts them in correct order. Removed - Rule 2.3 This latest one is dated 1-14-26 (not 1-15). I made sure no other mods were in the mod manager to eliminate other potential causes.
One other thing - I'm also having problems with Windsor - near some bridges there is much missing. Roads dead end and there is almost nothing to see.
One other thing - I'm also having problems with Windsor - near some bridges there is much missing. Roads dead end and there is almost nothing to see.
Last edited by owgPZ on 15 Jan 2026 23:52, edited 1 time in total.
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Tricolore
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- Location: Windsor, ON, Canada
Re: [REL] Border Cities Mod by Tricolore 1.1 (1.57)
Thanks for the reply. Yes, around windsor it is empty, that is not an error, the mod is still heavy WIP, still lots of work to do. The Soo area is more filled out compared to windsor, but yes still very much WIP.owgPZ wrote: 15 Jan 2026 23:49 Sorry - it's the filter provided by GMC Community, which allows one to choose the map mods they wish to use and the filter puts them in correct order. Removed - Rule 2.3 This latest one is dated 1-14-26 (not 1-15). I made sure no other mods were in the mod manager to eliminate other potential causes.
One other thing - I'm also having problems with Windsor - near some bridges there is much missing. Roads dead end and there is almost nothing to see.
3d Warehouse : https://3dwarehouse.sketchup.com/user/d ... /Tricolore
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Tricolore
- Posts: 65
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- Location: Windsor, ON, Canada
Re: [REL] Border Cities Mod by Tricolore 1.1 (1.57)
Just tested the game, I do not see any pink water bug under the bridge in the Soo, must be on your end, maybe a graphics mod conflict, outdated mod, etc.?owgPZ wrote: 15 Jan 2026 19:21 I'm getting the pink textural issue (like we see with graphics mod conflicts) in the water under the bridge in Sault Ste. Marie. I used GMC's 1-15-26 filter (Classic) in several configuration and the problem persists. Tried a new profile with only Border Cities, DNA, and C2C and still no joy. Double checked and all files are up to date, and mod order is correct. No mods other than the three mentioned plus fixes. Any idea what might be wrong?
3d Warehouse : https://3dwarehouse.sketchup.com/user/d ... /Tricolore
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