Road kings

parasaurolophus67
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Road kings

#1 Post by parasaurolophus67 » 19 Aug 2025 20:00

https://www.youtube.com/watch?v=-DgAnfPjijY

Saw this while scrolling. Unpredictable weather does sound good and interesting to see an licensed LT in the game. Tho I don't really see myself getting it if it's only the south tbh.

Edit: Dam it has a Lonestar too and.... A FLEETSTAR?! What!?
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Hagen25
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Re: Road kings

#2 Post by Hagen25 » 19 Aug 2025 20:24

I really loved it. I grew up playing 18 Wheeler American Pro Trucker on SEGA DreamCast, and it brought back memories of those good times. Lots of trailers and MIXED LOADS. I saw an LT, LoneStar, FleetStar, and the Anthem. So far, it looks AMAZING.
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jdwarfer
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Re: Road kings

#3 Post by jdwarfer » 19 Aug 2025 21:01

Looks good. At last there might be some real competition with SCS.
Such a shame that's it's only located on the south, but if the gameplay is entertaining, I might be interested big time. I just hope it's not too much story driven with an end to it.
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Ludo Diabolo
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Re: Road kings

#4 Post by Ludo Diabolo » 19 Aug 2025 21:05

Do you think that this teaser in the video for this new game shows the seasons ? If so, SCS will have some work to do to catch up with the competition, I would say.
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jdwarfer
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Re: Road kings

#5 Post by jdwarfer » 19 Aug 2025 21:09

The teaser make me think it's all story driven but we'll see
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Ludo Diabolo
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Re: Road kings

#6 Post by Ludo Diabolo » 19 Aug 2025 21:22

In any case, I know Focus Entertainment and what they can do. SCS has a lot to worry about. Farming Simulator has lost a lot since separating from them, and they regret it, by the way.
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Brendan0620
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Re: Road kings

#7 Post by Brendan0620 » 19 Aug 2025 22:32

*The map* is going to be a driving factor for me.

If the map has tons of inaccuracies, that will affect the way I feel about it; I don't know if anyone agrees with that but in my opinion, SCS set a precedent with their maps and how accurate they are even at a smaller scale.

The trailer had some inaccuracies with signage, like large gantry Numbered Exit signs? Uhhhhh.
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Knightrider
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Re: Road kings

#8 Post by Knightrider » 19 Aug 2025 23:01

We'll be able to drive a fleetstar... *mind blown*
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jdwarfer
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Re: Road kings

#9 Post by jdwarfer » 20 Aug 2025 08:15

What is different compared to ATS for now:
Story driven jobs (10+ hours compaign)
Old trucks
Competition against other drivers
Visible and customizable driver while driving (hands and forearms)
Cross-plateform asynchronous multiplayer
No mods (maybe later)

I like all but asynchronous multiplayer and no mods.
it might be a very serious competitor to ATS, especially on consoles, and PC if they add mod support and expand the map a lot.
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Pasztecior
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Re: Road kings

#10 Post by Pasztecior » 20 Aug 2025 08:57

Im looking forward to see what will come from RK, however im sure i will stay with SCS (my potato forces me to stay)
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