There hasn't been any news since August of 2025, but I recently rewatched an interview taken around the time and found some interesting tidbits:
Here are some notes from
this Road Kings interview at Gamescom 2025, some people didn't see it and it wasn't shared here yet so here's a short summary:
-There are Hurricane scenarios in the game, and according to the person who played it at Gamescom, he said it was "catastrophic"
-While you are working yourself up in the world, you come across some dangerous weather scenarios in game which put your skills to the test (hurricanes, floods, exploding power plants).
-The developers (Saber Porto [Portugal]) spent a lot of time thinking about the life of truck drivers, the industry, and the challenges they face (weather, competitor drivers, working with dispatchers).
-There are "two ways to win" in Road Kings: either work with the same dispatcher and build up your reputation
or diversify your client list and work with many.
-There are disasters that you encounter as well as a lot of adventure and stories to experience.
-The campaign will last 10 hours (
as stated in the FAQ), but the simulator is immersive and you do make your own story according to the dev.
-There are different levels of storytelling and according to the developer being interviewed, part of it is "dynamic and procedural".
-You can play the game forever as there will be small stories infinitely generated.
-The developers worked with people from "from the region" (Florida, Georgia) to create a "very realistic, very authentic representation inspired by Southern Georgia, Jacksonville, the coastal plains area".
-They chose the area because of the bad weather in the region, as they wanted the drivers in-game to experience the crazy weather.
-According to the developer being interviewed, he calls it an "adventure simulation" and they want to make it accessible to everyone also because of the console version, so players can choose what simulation level is "most comfortable" to them.