Paint and matte effects error

Polaco
Posts: 151
Joined: 20 May 2015 18:09

Paint and matte effects error

#1 Post by Polaco » 19 Oct 2025 21:21

Hello,

Recently, on update 1.56, the new accessory finishes have been added (paint & matte).
When I import the part "hss_bottomgrill_01" for DAF 2021 (but could be any part with optional finishes, for other trucks too), Blender results in error:

Code: Select all

> Look 'paint' skipped on material 'mat_0001_chrome_base_01_tile_difspec', mismatched material effect: 'eut2.dif.spec.add.env.paint' but should be 'eut2.dif.spec.weight.add.env'.
> Look 'matte' skipped on material 'mat_0001_chrome_base_01_tile_difspec', mismatched material effect: 'eut2.dif.spec.weight.add.env.paint' but should be 'eut2.dif.spec.weight.add.env'.
These are ERRORS, and not warnings.
If I understood correctly, the game uses the same material (chrome), and with 3 different looks: default (chrome), paint and matte. To give the effect for the other 2, distinct Shader Presets are used, and the problem is that SCS Tools do not support different Shader Presets within the same material, or to attribute different Presets for each Look. Am I correct?

If so, is there an estimate on when these tools will be updated? Perhaps a much need update, considering the last was almost 2 years ago.
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LanFeng
Posts: 407
Joined: 03 Dec 2022 09:07
Location: SCANIA R 770

Re: Paint and matte effects error

#2 Post by LanFeng » 07 Jan 2026 11:50

I encountered the same problem when importing the model, and no one has answered me yet. Have you solved your problem? If so, could you share how you did it?

Seems like the new grills for all trucks are same problem(As long as it has "matte" and "paint" of SCS look)
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Polaco
Posts: 151
Joined: 20 May 2015 18:09

Re: Paint and matte effects error

#3 Post by Polaco » 24 Mar 2026 22:50

Hey @LanFeng,

Not yet, so far. What I did was to export as separate model with defaultpart variant (one model for matte, one for gloss, etc).
But cannot combine 2 different materials, one for each variant, yet.
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Michaleczeq
Posts: 397
Joined: 12 Dec 2013 23:02
Location: Poland, Sanok

Re: Paint and matte effects error

#4 Post by Michaleczeq » 24 Mar 2026 23:55

Technically you can - by modifying the file manually (.pit and .pim?). Converter should convert it. Just Blender Tools not support it.
So in theory - you can do n models, one for each different shader in looks, and combine them carefully.

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