Dedicated Server Crash 1.58 [330616]

mikey1001
Posts: 4
Joined: 12 Aug 2021 13:09

Dedicated Server Crash 1.58 [330616]

#1 Post by mikey1001 » 01 Mar 2026 07:46

I will keep this brief, but it is 100% reproduceable.

Since 1.58 dedicated server update, any server will crash every single time when any player in the server is near to Topeka (position 0,0,0 and near).
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Madkine
Global moderator
Posts: 21943
Joined: 08 Oct 2018 16:35
Location: Australia

Re: Dedicated Server Crash 1.58

#2 Post by Madkine » 01 Mar 2026 09:49

If you want help, please share your game and crash logs from a session that crashed.

If attempting to report a bug, use the bug forums and Please follow the bug reporting process.

Coordinates and game logs are important.

The game log contains the following important information:

Game Version
Mods Installed
Mods in use
System specifications
Launch parameters
Use of DX/OpenGL
Game configuration settings
GPU Driver version
---------------------------------------------------------------------------------------------
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"never attribute to malice that which is adequately explained by stupidity"
mikey1001
Posts: 4
Joined: 12 Aug 2021 13:09

Re: Dedicated Server Crash 1.58

#3 Post by mikey1001 » 01 Mar 2026 10:38

I do not need help, since the issue is not specific to me. I mentioned it, since this issue is global, and will effect every single player and every single dedicated convoy server there is in both ATS and likely ETS2. I am just trying to be helpful in letting SCS know. It is so easy to replicate you do not need game logs from me, as yours will be the same. Just join any dedicated server as a regular player, and travel through Topeka, Kansas, and the server will close down.

The coordinates which will crash any dedicated server is around the area of 0,0,0. Which is the area of Topeka in ATS.
Tom
SCS Software
Posts: 1994
Joined: 03 Apr 2018 11:34

Re: Dedicated Server Crash 1.58

#4 Post by Tom » 02 Mar 2026 12:07

Thanks for report.
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