Hello Community, after making some changes to a Schmitz trailer, I can no longer see the warning triangle on the back; no changes were made to it (see screenshot).
I also tried extracting the clip from another trailer, but nothing happened; the same problem isn't displayed in the game.
The DDS, MAT, and TOBJ files are correct.
Can you suggest a solution?
Schmitz Trailer Problems. [Solved]
-
fabbromix
- Posts: 170
- Joined: 26 Mar 2020 16:16
- Location: Italy
Schmitz Trailer Problems. [Solved]
You do not have the required permissions to view the files attached to this post.
Last edited by fabbromix on 28 May 2026 17:21, edited 1 time in total.
-
Digital X
- Posts: 2052
- Joined: 28 Oct 2013 21:22
- Location: Dover, Kent, UK.
Re: Schmitz Trailer Problems.
Make sure that the warning triangles are assigned correctly in the Object Properties.
For example click a part of the trailer and it'll say "trailer_base" in the SCS Parts list, make sure the triangles are assigned to a particular part.
As an example on my end:
[ external image ]
For example click a part of the trailer and it'll say "trailer_base" in the SCS Parts list, make sure the triangles are assigned to a particular part.
As an example on my end:
[ external image ]
-
KrysEmlyn
- Posts: 743
- Joined: 17 Mar 2017 12:32
Re: Schmitz Trailer Problems.
Which version of Blender Tools are you using?
If you are using the SCS Blender Tools, this one doesn't have full support of the flavors used by the "retroreflective" shader, namely the "piko.alldir" flavor is not supported properly.
If this is the case, switch to the unofficial update of Blender Tools that is managed by Michaleczeq which does have support for that flavor of the "retroreflective" shader and support of many other shaders that SCS has added since they last updated their Blender Tools addon.
If you are using the SCS Blender Tools, this one doesn't have full support of the flavors used by the "retroreflective" shader, namely the "piko.alldir" flavor is not supported properly.
If this is the case, switch to the unofficial update of Blender Tools that is managed by Michaleczeq which does have support for that flavor of the "retroreflective" shader and support of many other shaders that SCS has added since they last updated their Blender Tools addon.
-
fabbromix
- Posts: 170
- Joined: 26 Mar 2020 16:16
- Location: Italy
Re: Schmitz Trailer Problems.
@Digital X : Thanks for your reply, from what I see everything should be fine...but they don't work.
@KrysEmlyn : The version I'm using is V2.4, As soon as I can I'll try using the one you're recommending.
Thanks it worked by changing the Blender tools.
@KrysEmlyn : The version I'm using is V2.4, As soon as I can I'll try using the one you're recommending.
Thanks it worked by changing the Blender tools.
You do not have the required permissions to view the files attached to this post.
-
fabbromix
- Posts: 170
- Joined: 26 Mar 2020 16:16
- Location: Italy
Re: Schmitz Trailer Problems. [Solved]
Sorry, I only just noticed that the trailer, having been purchased in Italy, has German license plates. Is it possible to have it appear with Italian license plates?
You do not have the required permissions to view the files attached to this post.
-
KrysEmlyn
- Posts: 743
- Joined: 17 Mar 2017 12:32
Re: Schmitz Trailer Problems. [Solved]
When you bought the trailer in Italy, did you send it to a garage in Germany?
The ownable trailers use the license plate of the garage they are associated with regardless of where you bought them.
The ownable trailers use the license plate of the garage they are associated with regardless of where you bought them.
-
fabbromix
- Posts: 170
- Joined: 26 Mar 2020 16:16
- Location: Italy
Re: Schmitz Trailer Problems. [Solved]
Thanks, puzzle solved, I didn't know that if you moved it, the license plate would change.
-
KrysEmlyn
- Posts: 743
- Joined: 17 Mar 2017 12:32
Re: Schmitz Trailer Problems. [Solved]
It works that way on your truck also when you are on a profile that is not connected to a World of Trucks account.
Who is online
Users browsing this forum: CCBot [Bot]