dx11 error map attribute

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Stocki
Posts: 182
Joined: 21 Dec 2012 17:15
Location: Schweinfurt

dx11 error map attribute

#1 Post by Stocki » 04 Jun 2026 11:02

Hi everyone, since update 1.59, I've been having a problem with a truck I built in Zmod. It's spamming my game log with the following error message. Unfortunately, I can't find a solution or figure out what I need to change. Maybe someone here can help me.

(0x80070057)
00:04:35.798 : <ERROR> [dx11] shader input 0: mapping=color
00:04:35.798 : <ERROR> [dx11] shader input 1: mapping=normal
00:04:35.798 : <ERROR> [dx11] shader input 2: mapping=position
00:04:35.798 : <ERROR> [dx11] shader input 3: mapping=tangent
00:04:35.798 : <ERROR> [dx11] shader input 4: mapping=tex_coord_0
00:04:35.798 : <ERROR> [dx11] shader input 5: mapping=tex_coord_6
00:04:35.798 : <ERROR> [dx11] bound element 0: semantic=COLOR0, slot=0, offset=24, format=28
00:04:35.798 : <ERROR> [dx11] bound element 1: semantic=NORMAL0, slot=0, offset=12, format=6
00:04:35.798 : <ERROR> [dx11] bound element 2: semantic=POSITION0, slot=0, offset=0, format=6
00:04:35.798 : <ERROR> [dx11] bound element 3: semantic=TEXCOORD0, slot=0, offset=28, format=16
00:04:35.799 : <ERROR> [dx11] Unable to map attribute (tangent) for shader (/effect/eut2/_shd/3ad59b1e8a7abf6e4ff13383eab14424.sm5x.vso), buffer_layout=34, element=3/6!
00:04:35.799 : <ERROR> [dx11] Unable to map attribute (tex_coord_6) for shader (/effect/eut2/_shd/3ad59b1e8a7abf6e4ff13383eab14424.sm5x.vso), buffer_layout=34, element=5/6!
00:04:35.799 : <ERROR> [dx11] Failed to create vertex input layout for shader (/effect/eut2/_shd/3ad59b1e8a7abf6e4ff13383eab14424.sm5x.vso), buffer_layout=34, elements=4/6
(0x80070057)

Cheers, Stocki
My Life as a Trucker
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16tonn
Posts: 301
Joined: 16 Jul 2025 11:37
Location: Murmansk

Re: dx11 error map attribute

#2 Post by 16tonn » 04 Jun 2026 11:57

Hi. Half of my ATS log is filled with this. No problems, "it doesn't affect speed."
User avatar
Stocki
Posts: 182
Joined: 21 Dec 2012 17:15
Location: Schweinfurt

Re: dx11 error map attribute

#3 Post by Stocki » 04 Jun 2026 12:15

I found the error after all. It's a lightmask error.
My Life as a Trucker
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