#3430
Post
by Vinnie Terranova » 25 May 2022 22:01
@seriousmods I think there is something you are overlooking with all those screenshots... The point is that we can drive on a map, but that map has to end somewhere. If we drive on a road in the middle of the map, then at both sides of the roads must be filled with all kind of objects: prefabs and other buildings, vegetation, some other roads, etc. Because we don't want to drive on just a road, right? We want to drive on a road that has a nice scenery / surroundings around it.
Now, if that scenery contains some extra roads next to the main road we are driving on, should we be able to drive on those extra roads too? Well, that creates a recursive problem: those extra roads also need a nice scenery, with possible another few extra roads. But then you want to drive on those few extra roads too. Which also needs a nice scenery. See the recursive problem?
The map has to stop somewhere: it has boundaries, and if you cross those boundaries you will fall into the big black void. And that's the reason that there are roads on which you can drive, but also roads on which you cannot drive. Because the further away from the driveable roads and the closer to the boundaries of the map, the less detailed the scenery has to be.
Regarding those extra companies and businesses: to get there you need extra roads. That's why there are businesses and warehouses that are inaccessible.